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author | neonloop | 2021-10-20 14:54:27 +0000 |
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committer | neonloop | 2021-10-20 14:54:27 +0000 |
commit | ea1947ffcc606d757357398b24e74a3f4ecefa07 (patch) | |
tree | 2031b8d4fc4c61063c710a7148378f57e662efbd /modules/libbgload/bgload.c | |
download | bennugd-ea1947ffcc606d757357398b24e74a3f4ecefa07.tar.gz bennugd-ea1947ffcc606d757357398b24e74a3f4ecefa07.tar.bz2 bennugd-ea1947ffcc606d757357398b24e74a3f4ecefa07.zip |
Initial commit from steward-fu releasemain
Diffstat (limited to 'modules/libbgload/bgload.c')
-rw-r--r-- | modules/libbgload/bgload.c | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/modules/libbgload/bgload.c b/modules/libbgload/bgload.c new file mode 100644 index 0000000..e980f42 --- /dev/null +++ b/modules/libbgload/bgload.c @@ -0,0 +1,82 @@ +/* + * Copyright © 2006-2016 SplinterGU (Fenix/Bennugd) + * Copyright © 2002-2006 Fenix Team (Fenix) + * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) + * + * This file is part of Bennu - Game Development + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + */ + +#include "xstrings.h" + +#include <SDL.h> + +#include "bgload.h" + +/* --------------------------------------------------------------------------- */ +/* --------------------------------------------------------------------------- */ +/* - bgload functions -------------------------------------------------------- */ +/* --------------------------------------------------------------------------- */ +/* --------------------------------------------------------------------------- */ + +/* --------------------------------------------------------------------------- */ +/** + * PREP + * Helper function preparing params + **/ + +static bgdata *prep( int *params ) +{ + bgdata *t = ( bgdata* )malloc( sizeof( bgdata ) ); + t->file = strdup(( char * )string_get( params[0] )); + t->id = ( int* )params[1]; + *( t->id ) = -2 ; // WAIT STATUS + string_discard( params[0] ); + return t; +} + +/* --------------------------------------------------------------------------- */ +/** + * bgDoLoad + * Helper function executed in the new thread + **/ + +int bgDoLoad( void *d ) +{ + bgdata *t = ( bgdata* )d; + *( t->id ) = ( *t->fn )( t->file ); + free( t->file ); + free( t ); + return 0; +} + +/* --------------------------------------------------------------------------- */ + +int bgload( int ( *fn )(), int * params ) +{ + bgdata *t = prep( params ); + t->fn = fn; + SDL_CreateThread( bgDoLoad, ( void * )t ); + return 0 ; +} + +/* --------------------------------------------------------------------------- */ |