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authorneonloop2021-10-20 14:54:27 +0000
committerneonloop2021-10-20 14:54:27 +0000
commitea1947ffcc606d757357398b24e74a3f4ecefa07 (patch)
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Initial commit from steward-fu releasemain
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diff --git a/modules/libkey/libkey.h b/modules/libkey/libkey.h
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+/*
+ * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+#ifndef __LIBKEY_H
+ #define __LIBKEY_H
+
+ /* ---------------------------------------------------------------------- */
+
+ #define STAT_RSHIFT 0x0000001
+ #define STAT_LSHIFT 0x0000002
+ #define STAT_CTRL 0x0000004
+ #define STAT_ALT 0x0000008
+ #define STAT_RCTRL 0x0000010
+ #define STAT_LCTRL 0x0000020
+ #define STAT_RALT 0x0000040
+ #define STAT_LALT 0x0000080
+ #define STAT_NUM 0x0000100
+ #define STAT_CAPS 0x0000200
+ #define STAT_SHIFT 0x0000400
+
+ /* ---------------------------------------------------------------------- */
+
+ #ifndef __BGDC__
+
+ #include <SDL.h>
+
+ typedef struct _keyequiv {
+ int sdlk_equiv ;
+ struct _keyequiv * next ;
+ } key_equiv ;
+
+ typedef int (* HOTKEY_CALLBACK) (SDL_keysym);
+
+ #ifndef __LIBKEY
+ extern DLLIMPORT void hotkey_add(int mod, int sym, HOTKEY_CALLBACK callback);
+
+ extern DLLIMPORT key_equiv key_table[] ; /* Now we have a search table with equivs */
+ extern DLLIMPORT unsigned char * keystate ; /* Pointer to key states */
+ #endif
+
+ #endif
+
+#endif