From ea1947ffcc606d757357398b24e74a3f4ecefa07 Mon Sep 17 00:00:00 2001 From: neonloop Date: Wed, 20 Oct 2021 14:54:27 +0000 Subject: Initial commit from steward-fu release --- modules/mod_proc/mod_proc.h | 72 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 modules/mod_proc/mod_proc.h (limited to 'modules/mod_proc/mod_proc.h') diff --git a/modules/mod_proc/mod_proc.h b/modules/mod_proc/mod_proc.h new file mode 100644 index 0000000..732afa5 --- /dev/null +++ b/modules/mod_proc/mod_proc.h @@ -0,0 +1,72 @@ +/* + * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) + * Copyright © 2002-2006 Fenix Team (Fenix) + * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) + * + * This file is part of Bennu - Game Development + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + */ + +#ifndef __MOD_PROC_H +#define __MOD_PROC_H + +/* ----------------------------------------------------------------- */ + +#define ALL_PROCESS 0 + +#define S_KILL 0 +#define S_WAKEUP 1 +#define S_SLEEP 2 +#define S_FREEZE 3 + +#define S_FORCE 50 +#define S_TREE 100 + +#define S_KILL_TREE (S_TREE + S_KILL ) +#define S_WAKEUP_TREE (S_TREE + S_WAKEUP) +#define S_SLEEP_TREE (S_TREE + S_SLEEP ) +#define S_FREEZE_TREE (S_TREE + S_FREEZE) + +#define S_KILL_FORCE (S_FORCE + S_KILL ) +#define S_WAKEUP_FORCE (S_FORCE + S_WAKEUP) +#define S_SLEEP_FORCE (S_FORCE + S_SLEEP ) +#define S_FREEZE_FORCE (S_FORCE + S_FREEZE) +#define S_KILL_TREE_FORCE (S_FORCE + S_KILL_TREE ) +#define S_WAKEUP_TREE_FORCE (S_FORCE + S_WAKEUP_TREE) +#define S_SLEEP_TREE_FORCE (S_FORCE + S_SLEEP_TREE ) +#define S_FREEZE_TREE_FORCE (S_FORCE + S_FREEZE_TREE) + +#define S_DFL 0 +#define S_IGN 1 + +#define SMASK_KILL 0x0001 +#define SMASK_WAKEUP 0x0002 +#define SMASK_SLEEP 0x0004 +#define SMASK_FREEZE 0x0008 +#define SMASK_KILL_TREE 0x0100 +#define SMASK_WAKEUP_TREE 0x0200 +#define SMASK_SLEEP_TREE 0x0400 +#define SMASK_FREEZE_TREE 0x0800 + +/* ----------------------------------------------------------------- */ + +#endif -- cgit v1.2.3