From ea1947ffcc606d757357398b24e74a3f4ecefa07 Mon Sep 17 00:00:00 2001 From: neonloop Date: Wed, 20 Oct 2021 14:54:27 +0000 Subject: Initial commit from steward-fu release --- modules/mod_proc/mod_proc_exports.h | 111 ++++++++++++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 modules/mod_proc/mod_proc_exports.h (limited to 'modules/mod_proc/mod_proc_exports.h') diff --git a/modules/mod_proc/mod_proc_exports.h b/modules/mod_proc/mod_proc_exports.h new file mode 100644 index 0000000..1f29c52 --- /dev/null +++ b/modules/mod_proc/mod_proc_exports.h @@ -0,0 +1,111 @@ +/* + * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) + * Copyright © 2002-2006 Fenix Team (Fenix) + * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) + * + * This file is part of Bennu - Game Development + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + */ + +#ifndef __MOD_PROC_EXPORTS +#define __MOD_PROC_EXPORTS + +/* ----------------------------------------------------------------- */ + +#include "bgddl.h" + +/* --------------------------------------------------------------------------- */ + +#if defined(__BGDC__) || !defined(__STATIC__) + +/* ----------------------------------------------------------------- */ + +#include "mod_proc.h" + +/* ----------------------------------------------------------------- */ +/* Definicion de constantes (usada en tiempo de compilacion) */ + +DLCONSTANT __bgdexport( mod_proc, constants_def )[] = +{ + { "S_KILL" , TYPE_INT, S_KILL }, + { "S_WAKEUP" , TYPE_INT, S_WAKEUP }, + { "S_SLEEP" , TYPE_INT, S_SLEEP }, + { "S_FREEZE" , TYPE_INT, S_FREEZE }, + + { "S_FORCE" , TYPE_INT, S_FORCE }, + { "S_TREE" , TYPE_INT, S_TREE }, + + { "S_KILL_TREE" , TYPE_INT, S_KILL_TREE }, + { "S_WAKEUP_TREE" , TYPE_INT, S_WAKEUP_TREE }, + { "S_SLEEP_TREE" , TYPE_INT, S_SLEEP_TREE }, + { "S_FREEZE_TREE" , TYPE_INT, S_FREEZE_TREE }, + + { "S_KILL_FORCE" , TYPE_INT, S_KILL_FORCE }, + { "S_WAKEUP_FORCE" , TYPE_INT, S_WAKEUP_FORCE }, + { "S_SLEEP_FORCE" , TYPE_INT, S_SLEEP_FORCE }, + { "S_FREEZE_FORCE" , TYPE_INT, S_FREEZE_FORCE }, + { "S_KILL_TREE_FORCE" , TYPE_INT, S_KILL_TREE_FORCE }, + { "S_WAKEUP_TREE_FORCE" , TYPE_INT, S_WAKEUP_TREE_FORCE }, + { "S_SLEEP_TREE_FORCE" , TYPE_INT, S_SLEEP_TREE_FORCE }, + { "S_FREEZE_TREE_FORCE" , TYPE_INT, S_FREEZE_TREE_FORCE }, + + { "S_DFL" , TYPE_INT, S_DFL }, + { "S_IGN" , TYPE_INT, S_IGN }, + + { "ALL_PROCESS" , TYPE_INT, ALL_PROCESS }, + + { NULL , 0 , 0 } +} ; + +/* ----------------------------------------------------------------- */ + +char * __bgdexport( mod_proc, locals_def ) = + "STRUCT mod_proc_reserved\n" + " int type_scan;\n" + " int id_scan;\n" + " int context;\n" + " dword signal_action;\n" + "END\n"; + +#endif + +/* ----------------------------------------------------------------- */ + +DLSYSFUNCS __bgdexport( mod_proc, functions_exports )[] = +{ + /* Interacción entre procesos */ + FUNC( "GET_ID" , "I" , TYPE_INT , modproc_get_id ), + FUNC( "GET_STATUS" , "I" , TYPE_INT , modproc_get_status ), + FUNC( "SIGNAL" , "II" , TYPE_INT , modproc_signal ), + FUNC( "SIGNAL_ACTION" , "II" , TYPE_INT , modproc_signal_action ), + FUNC( "SIGNAL_ACTION" , "III" , TYPE_INT , modproc_signal_action3 ), + FUNC( "LET_ME_ALONE" , "" , TYPE_INT , modproc_let_me_alone ), + FUNC( "EXIT" , "SI" , TYPE_INT , modproc_exit ), + FUNC( "EXIT" , "S" , TYPE_INT , modproc_exit_1 ), + FUNC( "EXIT" , "" , TYPE_INT , modproc_exit_0 ), + FUNC( "EXISTS" , "I" , TYPE_INT , modproc_running ), + FUNC( 0 , 0 , 0 , 0 ) +}; + +/* ----------------------------------------------------------------- */ + +#endif -- cgit v1.2.3