/* * Copyright © 2006-2016 SplinterGU (Fenix/Bennugd) * Copyright © 2002-2006 Fenix Team (Fenix) * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) * * This file is part of Bennu - Game Development * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * */ #ifndef __IDENTIFIERS_H #define __IDENTIFIERS_H typedef struct _identifier { const char * name ; int code ; int line ; /* First USE for the identifier */ int f ; /* file where the id was found */ struct _identifier * next ; } identifier ; /* Gestor de identificadores */ extern void identifier_init () ; extern void identifier_dump () ; extern int identifier_add (const char * string) ; extern int identifier_add_as (const char * string, int code) ; extern int identifier_search (const char * string) ; extern int identifier_search_or_add (const char * string) ; extern const char * identifier_name (int code) ; extern int identifier_line (int code) ; extern int identifier_file (int code) ; extern int identifier_next_code () ; extern identifier * identifier_first() ; extern identifier * identifier_next (identifier * id) ; #endif