/* * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) * Copyright © 2002-2006 Fenix Team (Fenix) * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) * * This file is part of Bennu - Game Development * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * */ /* * FILE : dirs.h * DESCRIPTION : Base include for directory functions * * HISTORY: * */ #ifndef __DIRS_H #define __DIRS_H #ifdef WIN32 #include #include #include #include #else #ifdef TARGET_ANDROID #include #include #include #else #include #include #include #endif #endif #include #include #include "files_st.h" /* ------------------------------------------------------------------------------------ */ enum { DIR_FI_ATTR_NORMAL = 0x00000000, DIR_FI_ATTR_DIRECTORY = 0x00000001, DIR_FI_ATTR_HIDDEN = 0x00000002, DIR_FI_ATTR_READONLY = 0x00000004 }; /* ------------------------------------------------------------------------------------ */ typedef struct __DIR_FILEINFO_ST { char fullpath[__MAX_PATH]; char filename[__MAX_PATH]; long attributes; long size; struct tm crtime; /* creation time (unix not available) */ struct tm mtime; /* last modification time */ struct tm atime; /* last access time */ struct tm ctime; /* last status change time (windows not available) */ } __DIR_FILEINFO_ST; typedef struct __DIR_ST { char * path; #ifdef _WIN32 WIN32_FIND_DATA data; HANDLE handle; int eod; #else glob_t globd; int currFile; char *pattern; #endif __DIR_FILEINFO_ST info; } __DIR_ST; /* ------------------------------------------------------------------------------------ */ extern char * dir_path_convert(const char *path) ; extern char * dir_current(void) ; extern int dir_change(const char *dir) ; extern int dir_create(const char *dir) ; extern int dir_delete(const char *dir) ; extern int dir_deletefile(const char *filename) ; extern __DIR_ST * dir_open( const char * path ); extern void dir_close ( __DIR_ST * hDir ); extern __DIR_FILEINFO_ST * dir_read( __DIR_ST * hDir ); #endif