/* * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) * Copyright © 2002-2006 Fenix Team (Fenix) * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) * * This file is part of Bennu - Game Development * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * */ #ifndef _FMATH_H #define _FMATH_H #include #include "bgdcore.h" /* Rutinas matemáticas de punto fijo, basadas en Allegro */ #ifndef M_PI #define M_PI 3.14159265358979323846 /* PI */ #endif #ifndef ABS #define ABS(x) (((x) < 0) ? -(x):(x)) #endif #ifndef SGN #define SGN(a) (((a) < 0) ? -1 : !(a) ? 0 : 1) #endif typedef long int fixed ; extern fixed ftofix( float x ); extern float fixtof( fixed x ); extern fixed itofix( int x ); extern int fixtoi( fixed x ); extern int fixceil( fixed x ); extern fixed fcos( int x ); extern fixed fsin( int x ); extern fixed fmul( int x, int y ); extern fixed fdiv( int x, int y ); extern void init_cos_tables(); #endif