/* * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) * Copyright © 2002-2006 Fenix Team (Fenix) * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) * * This file is part of Bennu - Game Development * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * */ #ifndef __PIXEL_H #define __PIXEL_H /* --------------------------------------------------------------------------- */ #include /* --------------------------------------------------------------------------- */ extern int pixel_color8 ; extern uint16_t pixel_color16 ; extern uint32_t pixel_color32 ; extern uint16_t pixel_color16_alpha ; extern int pixel_alpha ; extern uint8_t * pixel_alpha8 ; extern uint16_t * pixel_alpha16 ; /* --------------------------------------------------------------------------- */ /* Pixels */ /* ------ */ /* --------------------------------------------------------------------------- */ #define _Pixel8(ptr,color) * ((uint8_t *)(ptr)) = (( pixel_alpha == 255 ) ? (color) : (pixel_alpha8[(uint8_t)(((color) << 8) + *(ptr))])) #define _Pixel16(ptr,color,color_alpha) * ((uint16_t *)(ptr)) = (( pixel_alpha == 255 ) ? (color) : (pixel_alpha16[(uint16_t)*(ptr)] + (color_alpha))) #define _Pixel32(ptr,color) * ((uint32_t *)(ptr)) = (( pixel_alpha == 255 ) ? (color) : (color)) /* --------------------------------------------------------------------------- */ extern int gr_get_pixel( GRAPH * dest, int x, int y ); extern void gr_put_pixel( GRAPH * dest, int x, int y, int color ); extern void gr_put_pixelc( GRAPH * dest, REGION * clip, int x, int y, int color ); extern void gr_setalpha( int value ); extern void gr_setcolor( int c ); /* --------------------------------------------------------------------------- */ #endif