/* * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) * * This file is part of Bennu - Game Development * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * */ #ifndef __MOD_SYS_EXPORTS #define __MOD_SYS_EXPORTS /* --------------------------------------------------------------------------- */ #include "bgddl.h" /* --------------------------------------------------------------------------- */ #if defined(__BGDC__) || !defined(__STATIC__) #include "mod_sys.h" /* ---------------------------------------------------------------------- */ DLCONSTANT __bgdexport( mod_sys, constants_def )[] = { { "_P_WAIT" , TYPE_DWORD, _P_WAIT }, { "_P_NOWAIT" , TYPE_DWORD, _P_NOWAIT }, { NULL , 0 , 0 } } ; #endif /* ----------------------------------------------------------------- */ /* Declaracion de funciones */ DLSYSFUNCS __bgdexport( mod_sys, functions_exports )[] = { FUNC( "GETENV" , "S" , TYPE_STRING, modsys_getenv ), FUNC( "EXEC" , "ISIP" , TYPE_INT , modsys_exec ), FUNC( 0 , 0 , 0 , 0 ) }; /* ----------------------------------------------------------------- */ #endif