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/*
* Copyright � 2006-2016 SplinterGU (Fenix/Bennugd)
* Copyright � 2002-2006 Fenix Team (Fenix)
* Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
*
* This file is part of Bennu - Game Development
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef __TOKEN_H
#define __TOKEN_H
#include <files.h>
#define MAX_SOURCES 4096
#define MAX_MACRO_PARAMS 256
/* Tokenizador */
/* Tipos de token */
#define IDENTIFIER 1
#define STRING 2
#define NUMBER 3
#define FLOAT 4
#define LABEL 5
#define NOTOKEN 6
extern struct _token
{
int type ;
int code ;
float value ;
int file;
int line;
} token ;
typedef struct _tok_pos
{
int use_saved;
struct _token token;
struct _token token_saved;
struct _token token_prev;
int line_count;
int current_file;
char *source_ptr;
} tok_pos;
extern void token_init( const char * source, int file ) ;
extern void token_next() ;
extern void token_back() ;
extern void token_dump() ;
extern tok_pos token_pos();
extern void token_set_pos( tok_pos tp );
extern int line_count ;
extern int current_file ;
extern int n_files ;
extern char files[MAX_SOURCES][__MAX_PATH] ;
/* Se exportan todos los token */
extern struct _token token ;
extern struct _token token_prev ;
extern struct _token token_saved ;
#endif
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