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/*
* Copyright � 2006-2016 SplinterGU (Fenix/Bennugd)
* Copyright � 2002-2006 Fenix Team (Fenix)
* Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
*
* This file is part of Bennu - Game Development
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef __VARSPACE_H
#define __VARSPACE_H
#include <stdint.h>
#include "typedef.h"
/* Un VARSPACE es una zona de definici�n de variables */
typedef struct _varspace
{
struct _variable * vars ;
int size ;
int count ;
int reserved ;
int last_offset ;
int * stringvars ;
int stringvar_reserved ;
int stringvar_count ;
}
VARSPACE ;
typedef struct _variable
{
TYPEDEF type ;
int code ;
int offset ;
}
VARIABLE ;
extern VARSPACE * varspace_new () ;
extern void varspace_alloc (VARSPACE * n, int count) ;
extern void varspace_init (VARSPACE * n) ;
extern void varspace_add (VARSPACE * n, VARIABLE v) ;
extern VARIABLE * varspace_search (VARSPACE * n, int code) ;
extern void varspace_dump (VARSPACE * n, int indent) ;
extern void varspace_destroy (VARSPACE * n) ;
extern void varspace_varstring (VARSPACE * n, int offset) ;
/* Datos globales y locales */
extern VARSPACE global ;
extern VARSPACE local ;
#endif
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