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/*
* Copyright � 2006-2013 SplinterGU (Fenix/Bennugd)
* Copyright � 2002-2006 Fenix Team (Fenix)
* Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
*
* This file is part of Bennu - Game Development
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef __PIXEL_H
#define __PIXEL_H
/* --------------------------------------------------------------------------- */
#include <stdint.h>
/* --------------------------------------------------------------------------- */
extern int pixel_color8 ;
extern uint16_t pixel_color16 ;
extern uint32_t pixel_color32 ;
extern uint16_t pixel_color16_alpha ;
extern int pixel_alpha ;
extern uint8_t * pixel_alpha8 ;
extern uint16_t * pixel_alpha16 ;
/* --------------------------------------------------------------------------- */
/* Pixels */
/* ------ */
/* --------------------------------------------------------------------------- */
#define _Pixel8(ptr,color) * ((uint8_t *)(ptr)) = (( pixel_alpha == 255 ) ? (color) : (pixel_alpha8[(uint8_t)(((color) << 8) + *(ptr))]))
#define _Pixel16(ptr,color,color_alpha) * ((uint16_t *)(ptr)) = (( pixel_alpha == 255 ) ? (color) : (pixel_alpha16[(uint16_t)*(ptr)] + (color_alpha)))
#define _Pixel32(ptr,color) * ((uint32_t *)(ptr)) = (( pixel_alpha == 255 ) ? (color) : (color))
/* --------------------------------------------------------------------------- */
extern int gr_get_pixel( GRAPH * dest, int x, int y );
extern void gr_put_pixel( GRAPH * dest, int x, int y, int color );
extern void gr_put_pixelc( GRAPH * dest, REGION * clip, int x, int y, int color );
extern void gr_setalpha( int value );
extern void gr_setcolor( int c );
/* --------------------------------------------------------------------------- */
#endif
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