aboutsummaryrefslogtreecommitdiff
path: root/modules/mod_map/mod_map.h
blob: c6e0a4dbaffd2e8341d58811f26c05a1e94fb45e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/*
 *  Copyright � 2006-2013 SplinterGU (Fenix/Bennugd)
 *  Copyright � 2002-2006 Fenix Team (Fenix)
 *  Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
 *
 *  This file is part of Bennu - Game Development
 *
 *  This software is provided 'as-is', without any express or implied
 *  warranty. In no event will the authors be held liable for any damages
 *  arising from the use of this software.
 *
 *  Permission is granted to anyone to use this software for any purpose,
 *  including commercial applications, and to alter it and redistribute it
 *  freely, subject to the following restrictions:
 *
 *     1. The origin of this software must not be misrepresented; you must not
 *     claim that you wrote the original software. If you use this software
 *     in a product, an acknowledgment in the product documentation would be
 *     appreciated but is not required.
 *
 *     2. Altered source versions must be plainly marked as such, and must not be
 *     misrepresented as being the original software.
 *
 *     3. This notice may not be removed or altered from any source
 *     distribution.
 *
 */

/* --------------------------------------------------------------------------- */

#ifndef __MOD_MAP_H
#define __MOD_MAP_H

/* --------------------------------------------------------------------------- */

#define G_WIDE          0
#define G_WIDTH         0
#define G_HEIGHT        1
#define G_CENTER_X      2
#define G_X_CENTER      2
#define G_CENTER_Y      3
#define G_Y_CENTER      3
#define G_PITCH         4
#define G_DEPTH         5

#define B_CLEAR         0x00000001

/* --------------------------------------------------------------------------- */

#ifndef __BGDC__

#include <stdio.h>

#include "libgrbase.h"
#include "libvideo.h"
#include "libblit.h"
#include "libfont.h"

#include "arrange.h"
#include "files.h"

/* --------------------------------------------------------------------------- */

/* CABECERAS DE FICHEROS */
#define MAP_MAGIC "map\x1A\x0D\x0A\x00"
#define M32_MAGIC "m32\x1A\x0D\x0A\x00"
#define M16_MAGIC "m16\x1A\x0D\x0A\x00"
#define M01_MAGIC "m01\x1A\x0D\x0A\x00"

#define PAL_MAGIC "pal\x1A\x0D\x0A\x00"

#define FNT_MAGIC "fnt\x1A\x0D\x0A\x00"
#define FNX_MAGIC "fnx\x1A\x0D\x0A\x00"

#define FPG_MAGIC "fpg\x1A\x0D\x0A\x00"
#define F32_MAGIC "f32\x1A\x0D\x0A\x00"
#define F16_MAGIC "f16\x1A\x0D\x0A\x00"
#define F01_MAGIC "f01\x1A\x0D\x0A\x00"

#ifdef _MSC_VER
#pragma pack(push, 1)
#endif

typedef struct
{
    uint8_t magic[7] ;
    uint8_t version ;
    uint16_t width ;
    uint16_t height ;
    uint32_t code ;
    int8_t name[32] ;
}
#ifdef __GNUC__
__attribute__ ((packed))
#endif
MAP_HEADER ;

#ifdef _MSC_VER
#pragma pack(pop)
#endif

/* --------------------------------------------------------------------------- */

extern int gr_load_fpg( const char * filename ) ;
extern int gr_load_map( const char * filename ) ;
extern int gr_load_pal( const char * filename ) ;
extern int gr_load_png( const char * filename ) ;
extern int gr_load_pcx( const char * filename ) ;

extern int gr_save_system_pal( const char * filename ) ;

extern int gr_save_fpg( int libid, const char * filename ) ;
extern int gr_save_map( GRAPH * gr, char * filename ) ;
extern int gr_save_pal( const char * filename, PALETTE * pal ) ;
extern int gr_save_png( GRAPH * gr, const char * filename ) ;

extern GRAPH * gr_read_png( const char * filename );

extern PALETTE * gr_read_pal( file * fp ) ;
extern PALETTE * gr_read_pal_with_gamma( file * fp );

extern int gr_font_load( char * filename ) ;
extern int gr_load_bdf( const char * filename ) ;
extern int gr_load_ttf( const char * filename, int size, int bpp, int fg, int bg ) ;
extern int gr_font_save( int fontid, const char * filename ) ;

/* --------------------------------------------------------------------------- */

#endif
#endif