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/*
* Copyright � 2006-2013 SplinterGU (Fenix/Bennugd)
* Copyright � 2002-2006 Fenix Team (Fenix)
* Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
*
* This file is part of Bennu - Game Development
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef __MOD_MATH_EXPORTS
#define __MOD_MATH_EXPORTS
/* ----------------------------------------------------------------- */
#include "bgddl.h"
/* --------------------------------------------------------------------------- */
#if defined(__BGDC__) || !defined(__STATIC__)
DLCONSTANT __bgdexport( mod_mathi, constants_def )[] =
{
{ "PI" , TYPE_INT , 180000 },
{ NULL , 0 , 0 }
} ;
#endif
/* --------------------------------------------------------------------------- */
/* Declaracion de funciones */
DLSYSFUNCS __bgdexport( mod_mathi, functions_exports )[] =
{
FUNC( "ABS" , "F" , TYPE_FLOAT , math_abs ),
FUNC( "POW" , "FF" , TYPE_FLOAT , math_pow ),
FUNC( "SQRT" , "F" , TYPE_FLOAT , math_sqrt ),
FUNC( "COS" , "I" , TYPE_FLOAT , math_cos ),
FUNC( "SIN" , "I" , TYPE_FLOAT , math_sin ),
FUNC( "TAN" , "I" , TYPE_FLOAT , math_tan ),
FUNC( "ACOS" , "I" , TYPE_FLOAT , math_acos ),
FUNC( "ASIN" , "I" , TYPE_FLOAT , math_asin ),
FUNC( "ATAN" , "I" , TYPE_FLOAT , math_atan ),
FUNC( "ATAN2" , "II" , TYPE_FLOAT , math_atan2 ),
FUNC( "ISINF" , "F" , TYPE_INT , math_isinf ),
FUNC( "ISNAN" , "F" , TYPE_INT , math_isnan ),
FUNC( "FINITE" , "F" , TYPE_INT , math_finite ),
FUNC( "FGET_ANGLE" , "IIII" , TYPE_INT , math_fget_angle ),
FUNC( "FGET_DIST" , "IIII" , TYPE_INT , math_fget_dist ),
FUNC( "NEAR_ANGLE" , "III" , TYPE_INT , math_near_angle ),
FUNC( "GET_DISTX" , "II" , TYPE_INT , math_get_distx ),
FUNC( "GET_DISTY" , "II" , TYPE_INT , math_get_disty ),
FUNC( 0 , 0 , 0 , 0 )
};
/* --------------------------------------------------------------------------- */
#endif
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