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authorSimon Howard2006-08-31 22:11:08 +0000
committerSimon Howard2006-08-31 22:11:08 +0000
commit4963848a8f9324336450def14a119d60abdacb4e (patch)
treed0dc14f79446360a9a99b4791392cd77a5d46862 /src/d_main.c
parentc0d6fcfe030283878714664f279bcf007e6e2a4f (diff)
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Call R_ExecuteSetViewSize immediately after calling I_InitGraphics.
I_InitGraphics can change where screens[0] points to, so the player can end up with a blank screen sometimes. Thanks to Kurn for reporting this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 591
Diffstat (limited to 'src/d_main.c')
-rw-r--r--src/d_main.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/d_main.c b/src/d_main.c
index 9e74eb3b..7d26fa3f 100644
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_main.c 582 2006-08-31 18:13:23Z fraggle $
+// $Id: d_main.c 591 2006-08-31 22:11:08Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -184,7 +184,7 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_main.c 582 2006-08-31 18:13:23Z fraggle $";
+static const char rcsid[] = "$Id: d_main.c 591 2006-08-31 22:11:08Z fraggle $";
#define BGCOLOR 7
#define FGCOLOR 8
@@ -575,6 +575,8 @@ void D_DoomLoop (void)
I_InitGraphics ();
+ R_ExecuteSetViewSize();
+
D_StartGameLoop();
while (1)