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authorSimon Howard2014-09-13 05:15:05 -0400
committerSimon Howard2014-09-13 05:15:05 -0400
commitf716939956e0da16d20b18ea63b5a49b4038da15 (patch)
treee0629bc70f6b822151a8267db49d6299d0c9c85d /src/doom/p_switch.c
parentcb72358ee930b29f4840b04bbb81f8d8444ce481 (diff)
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Add vld_ prefix for vldoor_e enum values.
It was pointed out to me recently that vldoor_e has enum values named 'open' and 'close'. These can potentially conflict with POSIX standard functions that have the same names, if the right header files are included. This doesn't currently cause any problems. However, to avoid any possibility of a conflict occurring if a different compiler is used, add a vld_ prefix to all the enum values, to namespace them.
Diffstat (limited to 'src/doom/p_switch.c')
-rw-r--r--src/doom/p_switch.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/doom/p_switch.c b/src/doom/p_switch.c
index 46c08d58..ed4feeca 100644
--- a/src/doom/p_switch.c
+++ b/src/doom/p_switch.c
@@ -394,7 +394,7 @@ P_UseSpecialLine
case 29:
// Raise Door
- if (EV_DoDoor(line,normal))
+ if (EV_DoDoor(line,vld_normal))
P_ChangeSwitchTexture(line,0);
break;
@@ -418,7 +418,7 @@ P_UseSpecialLine
case 50:
// Close Door
- if (EV_DoDoor(line,close))
+ if (EV_DoDoor(line,vld_close))
P_ChangeSwitchTexture(line,0);
break;
@@ -448,25 +448,25 @@ P_UseSpecialLine
case 103:
// Open Door
- if (EV_DoDoor(line,open))
+ if (EV_DoDoor(line,vld_open))
P_ChangeSwitchTexture(line,0);
break;
case 111:
// Blazing Door Raise (faster than TURBO!)
- if (EV_DoDoor (line,blazeRaise))
+ if (EV_DoDoor (line,vld_blazeRaise))
P_ChangeSwitchTexture(line,0);
break;
case 112:
// Blazing Door Open (faster than TURBO!)
- if (EV_DoDoor (line,blazeOpen))
+ if (EV_DoDoor (line,vld_blazeOpen))
P_ChangeSwitchTexture(line,0);
break;
case 113:
// Blazing Door Close (faster than TURBO!)
- if (EV_DoDoor (line,blazeClose))
+ if (EV_DoDoor (line,vld_blazeClose))
P_ChangeSwitchTexture(line,0);
break;
@@ -494,7 +494,7 @@ P_UseSpecialLine
// BlzOpenDoor RED
case 137:
// BlzOpenDoor YELLOW
- if (EV_DoLockedDoor (line,blazeOpen,thing))
+ if (EV_DoLockedDoor (line,vld_blazeOpen,thing))
P_ChangeSwitchTexture(line,0);
break;
@@ -507,7 +507,7 @@ P_UseSpecialLine
// BUTTONS
case 42:
// Close Door
- if (EV_DoDoor(line,close))
+ if (EV_DoDoor(line,vld_close))
P_ChangeSwitchTexture(line,1);
break;
@@ -531,7 +531,7 @@ P_UseSpecialLine
case 61:
// Open Door
- if (EV_DoDoor(line,open))
+ if (EV_DoDoor(line,vld_open))
P_ChangeSwitchTexture(line,1);
break;
@@ -543,7 +543,7 @@ P_UseSpecialLine
case 63:
// Raise Door
- if (EV_DoDoor(line,normal))
+ if (EV_DoDoor(line,vld_normal))
P_ChangeSwitchTexture(line,1);
break;
@@ -591,19 +591,19 @@ P_UseSpecialLine
case 114:
// Blazing Door Raise (faster than TURBO!)
- if (EV_DoDoor (line,blazeRaise))
+ if (EV_DoDoor (line,vld_blazeRaise))
P_ChangeSwitchTexture(line,1);
break;
case 115:
// Blazing Door Open (faster than TURBO!)
- if (EV_DoDoor (line,blazeOpen))
+ if (EV_DoDoor (line,vld_blazeOpen))
P_ChangeSwitchTexture(line,1);
break;
case 116:
// Blazing Door Close (faster than TURBO!)
- if (EV_DoDoor (line,blazeClose))
+ if (EV_DoDoor (line,vld_blazeClose))
P_ChangeSwitchTexture(line,1);
break;
@@ -625,7 +625,7 @@ P_UseSpecialLine
// BlzOpenDoor RED
case 136:
// BlzOpenDoor YELLOW
- if (EV_DoLockedDoor (line,blazeOpen,thing))
+ if (EV_DoLockedDoor (line,vld_blazeOpen,thing))
P_ChangeSwitchTexture(line,1);
break;