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authorJames Haley2011-02-20 18:36:20 +0000
committerJames Haley2011-02-20 18:36:20 +0000
commit1dfe19b3066aa4419d236a48a4765ad2eb393141 (patch)
treea34451585dcfd07ad04cb02c1345c29663726f27 /src/strife/p_dialog.h
parent9e13008481a526eca87ca480bf6bc52b0f31e795 (diff)
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Removed ability to disable messages, and replaced with configuration
variable to control dialogue text messages, as in vanilla. Also, absence of voices.wad, or use of the -novoices parameter, will now properly both disable voices AND enable dialogue text. Subversion-branch: /branches/strife-branch Subversion-revision: 2268
Diffstat (limited to 'src/strife/p_dialog.h')
-rw-r--r--src/strife/p_dialog.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/strife/p_dialog.h b/src/strife/p_dialog.h
index 66a3b0a8..7463490b 100644
--- a/src/strife/p_dialog.h
+++ b/src/strife/p_dialog.h
@@ -45,7 +45,7 @@
extern char mission_objective[OBJECTIVE_LEN];
-extern boolean dialogshowtext;
+extern int dialogshowtext;
// villsa - convenient macro for giving objective logs to player
#define GiveObjective(x, minlumpnum) \