diff options
author | Samuel Villareal | 2010-08-31 01:37:11 +0000 |
---|---|---|
committer | Samuel Villareal | 2010-08-31 01:37:11 +0000 |
commit | b6ea4375e0b5db116a1cdf27e30273d4a92b7a53 (patch) | |
tree | e531ff8da0b7e4149d99b585d69469dfb4793e59 /src/strife/p_doors.c | |
parent | 1ae6058ab5c492f6f8e7fd606c9ad452f0b861ae (diff) | |
download | chocolate-doom-b6ea4375e0b5db116a1cdf27e30273d4a92b7a53.tar.gz chocolate-doom-b6ea4375e0b5db116a1cdf27e30273d4a92b7a53.tar.bz2 chocolate-doom-b6ea4375e0b5db116a1cdf27e30273d4a92b7a53.zip |
+ Strife music/sound implemented
+ All doom sound references replaced with sfx_swish as placeholder
+ Removed all but MT_PLAYER mobjinfo in mobjinfo struct
Subversion-branch: /branches/strife-branch
Subversion-revision: 1980
Diffstat (limited to 'src/strife/p_doors.c')
-rw-r--r-- | src/strife/p_doors.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/strife/p_doors.c b/src/strife/p_doors.c index 89b65328..d3a201ea 100644 --- a/src/strife/p_doors.c +++ b/src/strife/p_doors.c @@ -81,12 +81,12 @@ void T_VerticalDoor (vldoor_t* door) case normal: door->direction = -1; // time to go back down - S_StartSound(&door->sector->soundorg, sfx_dorcls); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; case close30ThenOpen: door->direction = 1; - S_StartSound(&door->sector->soundorg, sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; default: @@ -104,7 +104,7 @@ void T_VerticalDoor (vldoor_t* door) case raiseIn5Mins: door->direction = 1; door->type = normal; - S_StartSound(&door->sector->soundorg, sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; default: @@ -155,7 +155,7 @@ void T_VerticalDoor (vldoor_t* door) default: door->direction = 1; - S_StartSound(&door->sector->soundorg, sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; } } @@ -301,13 +301,13 @@ EV_DoDoor door->topheight = P_FindLowestCeilingSurrounding(sec); door->topheight -= 4*FRACUNIT; door->direction = -1; - S_StartSound(&door->sector->soundorg, sfx_dorcls); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; case close30ThenOpen: door->topheight = sec->ceilingheight; door->direction = -1; - S_StartSound(&door->sector->soundorg, sfx_dorcls); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; case blazeRaise: @@ -326,7 +326,7 @@ EV_DoDoor door->topheight = P_FindLowestCeilingSurrounding(sec); door->topheight -= 4*FRACUNIT; if (door->topheight != sec->ceilingheight) - S_StartSound(&door->sector->soundorg, sfx_doropn); + S_StartSound(&door->sector->soundorg, sfx_swish); // villsa [STRIFE] TODO - fix sounds break; default: @@ -470,11 +470,11 @@ EV_VerticalDoor case 1: // NORMAL DOOR SOUND case 31: - S_StartSound(&sec->soundorg,sfx_doropn); + S_StartSound(&sec->soundorg,sfx_swish); // villsa [STRIFE] TODO - fix sounds break; default: // LOCKED DOOR SOUND - S_StartSound(&sec->soundorg,sfx_doropn); + S_StartSound(&sec->soundorg,sfx_swish); // villsa [STRIFE] TODO - fix sounds break; } |