summaryrefslogtreecommitdiff
path: root/src/doomstat.h
AgeCommit message (Collapse)Author
2006-10-23Move MakeDirectory function into m_misc.c. Move configdir related codeSimon Howard
into m_misc.c. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 715
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-09-25Add "test controls" mode - for setup.exe in the future. Start straightSimon Howard
into the game with no melt effect and display a box showing mouse speed to allow the threshold to be set easily. When escape is pressed, quit straight away. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 662
2006-09-01Sync the -loadgame parameter across all clients connected to a server.Simon Howard
Loading/saving multiplayer games should all work now. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 593
2006-05-25Put savegames in separate directories depending on the IWAD.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 531
2006-05-05Syncronise the -timer/-avg parameters across all clients to avoid desyncs.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 475
2006-03-23Separate variables for config file volume levels and sound API internalSimon Howard
volume levels (this is how the Vanilla code behaves). Fixes sound behavior on level 8! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 429
2006-02-24Remove redundant stuff relating to the old network codeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 388
2006-02-23Add lowres_turn to indicate whether we generate angleturns which areSimon Howard
8-bit as opposed to 16-bit. This is used when recording demos without -longtics enabled. Sync this option between clients in a netgame, so that if one player is recording a Vanilla demo, all clients record in lowres. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 378
2006-02-19Move tic number expansion code to common code. Parse game data packetsSimon Howard
received from the server. Strip down d_net.[ch] to work through the new networking code. Remove game sync code. Remove i_net.[ch] as it is no longer needed. Working networking! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 374
2005-10-24Allow the game version to emulate to be specified from the command lineSimon Howard
and set compatibility options accordingly. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 223
2005-10-16Global "configdir" variable with directory to store config files in.Simon Howard
Create a function to find the filename for a savegame slot. Store savegames in the config dir. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 202
2005-09-11Second configuration file to allow chocolate doom-specific settings.Simon Howard
Adjust some existing command line logic (for graphics settings and novert) to adjust for this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 98
2005-09-04'novert' command line option to disable vertical mouse movementSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 69
2005-09-04Display the correct quit messages according to which game is being played.Simon Howard
Remove "language" variable (do this through gettext, if ever) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 66
2005-08-31Better IWAD detection and identification. Support '-iwad' to specifySimon Howard
the IWAD to use. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 59
2005-07-23Remove unneccessary pragmasSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 18
2005-07-23Update copyright to GNU GPLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8
2005-07-23Initial revisionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4