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2014-04-30joystick: Add virtual-physical button mapping.Simon Howard
The solution to solving #386 is to add a layer of indirection: the game code can only support up to ~20 joystick buttons, but this doesn't matter as long as we never want to bind more than 20 buttons to actions anyway. Redefine the game's notion of buttons to be based on "virtual" joystick buttons, and map these buttons to physical (SDL) buttons based on configuration file variables.
2014-04-19joystick: Add joystick button to toggle menu.Simon Howard
When using a joystick or gamepad it's nice to be able to bring up the menu without having to reach for the keyboard. This makes modern gamepads more useful/usable.
2014-03-18Add a dedicated key for taking screenshots.Fabian Greffrath
2014-03-13Allow to rebind artifact keys in Hexen.Fabian Greffrath
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
instances of this within the code (thanks Edward-san). Subversion-branch: /branches/v2-branch Subversion-revision: 2468
2010-09-09Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2051
2010-09-03+ More button flags added to buttoncode_eSamuel Villareal
+ Looking/jumping implemented + Jump/look/center keys supported + Strife mouse firing bug implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2003
2010-09-02Added Strife keys to configuration. Note that this *depends* on theJames Haley
current behavior of Choco Doom in treating configuration variable strings as case-sensitive, because these are the real values used by Rogue in their config, and they differ from some Heretic/Hexen config strings only by case. Subversion-branch: /branches/strife-branch Subversion-revision: 2000
2010-08-31Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1987
2009-06-13Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1601
2009-06-12Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1596
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1581
2008-11-02Fix up raven-branch copyright notices.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1375
2008-10-08Switch configuration file code to common configuration file code, andSimon Howard
remove old code. Subversion-branch: /branches/raven-branch Subversion-revision: 1338
2008-09-28Move novert support into common i_video.c code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1302
2008-09-23Add heretic key controls to config file list. Add key binding code toSimon Howard
heretic/d_main.c and change g_game.c to use the common definitions. Subversion-branch: /branches/raven-branch Subversion-revision: 1265
2008-09-11Refactor configuration file system to allow configuration file variablesSimon Howard
to be bound in a distributed fashion around the program. Remove dependency of m_config.c on doom/. Subversion-branch: /branches/raven-branch Subversion-revision: 1222
2008-09-10Split out variables for controls into common m_controls.c.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1219