From 2e6406e08349f3bfb6f5d38ac5042aca7a02073d Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 28 Dec 2009 20:57:20 +0000 Subject: When recording low resolution (non-longtics) Vanilla demos, carry forward the error from angleturn caused by the reduced resolution, so that consecutive errors can accumulate, possibly making turning slightly smoother. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1770 --- src/g_game.c | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 8255fdd0..542c1a7d 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -650,10 +650,20 @@ void G_BuildTiccmd (ticcmd_t* cmd) if (lowres_turn) { - // round angleturn to the nearest 256 boundary + static signed short carry = 0; + signed short desired_angleturn; + + desired_angleturn = cmd->angleturn + carry; + + // round angleturn to the nearest 256 unit boundary // for recording demos with single byte values for turn - cmd->angleturn = (cmd->angleturn + 128) & 0xff00; + cmd->angleturn = (desired_angleturn + 128) & 0xff00; + + // Carry forward the error from the reduced resolution to the + // next tic, so that successive small movements can accumulate. + + carry = desired_angleturn - cmd->angleturn; } } -- cgit v1.2.3