From 7e59c3bc40bf8c3ffdd5d43978160feb643d71d2 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Thu, 9 Aug 2007 00:03:41 +0000 Subject: Disconnect any remaining drones when the last real player quits. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 954 --- src/net_server.c | 28 +++++++++++++++++++++++++--- 1 file changed, 25 insertions(+), 3 deletions(-) diff --git a/src/net_server.c b/src/net_server.c index 0db25f40..9f7b1957 100644 --- a/src/net_server.c +++ b/src/net_server.c @@ -1382,6 +1382,27 @@ void NET_SV_CheckDeadlock(net_client_t *client) } } +// Called when all players have disconnected. Return to listening for +// players to start a new game, and disconnect any drones still connected. + +static void NET_SV_GameEnded(void) +{ + int i; + + printf("Game ended, clearing out all remaining clients\n"); + + server_state = SERVER_WAITING_START; + sv_gamemode = indetermined; + + for (i=0; i