From ee236f29242c8463daf85b155338eef12bf222b4 Mon Sep 17 00:00:00 2001 From: James Haley Date: Fri, 24 Oct 2014 00:52:53 -0500 Subject: Upstream fix 2 Incorrect field being used to retrieve player names during deathmatch for "%s killed %s" msg; changed to match disassembly. --- src/strife/p_inter.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c index 857f4e13..71db6fe1 100644 --- a/src/strife/p_inter.c +++ b/src/strife/p_inter.c @@ -781,10 +781,11 @@ void P_KillMobj(mobj_t* source, mobj_t* target) source->player->frags[target->player-players]++; // villsa [STRIFE] new messages when fragging players + // haleyjd 20141024: corrected; uses player->allegiance, not mo->miscdata DEH_snprintf(plrkilledmsg, sizeof(plrkilledmsg), "%s killed %s", - player_names[source->player->mo->miscdata], - player_names[target->player->mo->miscdata]); + player_names[source->player->allegiance], + player_names[target->player->allegiance]); if(netgame) players[consoleplayer].message = plrkilledmsg; -- cgit v1.2.3