From 33b6861e500ee5483e89e325008fea68627efbd3 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 2 Oct 2005 20:23:04 +0000 Subject: Guard against music lumps containing non-MUS data, document in bugs list Subversion-branch: /trunk/chocolate-doom Subversion-revision: 152 --- BUGS | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'BUGS') diff --git a/BUGS b/BUGS index 0be0c8f0..990ef7ef 100644 --- a/BUGS +++ b/BUGS @@ -20,3 +20,10 @@ big-endian systems. On 64-bit systems savegames may be entirely nonfunctional. +* Some music which works in Vanilla Doom does not work in Chocolate Doom + + An example is the music on the title screen of deca.wad. The music here + does not seem to be in the .mus format, yet somehow plays in Vanilla + Doom nonetheless. Attempting to convert it using the mmus2mid code + used in Chocolate Doom results in a crash. + -- cgit v1.2.3