From 1ba7b1ddfd66e1ec98e4c47a79c3facbd84a7495 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 15 Oct 2005 16:58:31 +0000 Subject: Fix MIDI music not pausing when using SDL_mixer's native MIDI playback. The SDL_mixer native MIDI code does not pause music properly - use a workaround of setting the volume to 0. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 196 --- NEWS | 2 ++ 1 file changed, 2 insertions(+) (limited to 'NEWS') diff --git a/NEWS b/NEWS index d7e1d769..2b274b43 100644 --- a/NEWS +++ b/NEWS @@ -4,6 +4,8 @@ * Crash when switching applications while running fullscreen * Lost soul bounce logic (do not bounce in Registered/Shareware) * Mouse buttons mapped incorrectly (button 1 is right, 2 is middle) + * Music not pausing when game is paused, when using SDL_mixer's + native MIDI playback. 0.1.0 (2005-10-09): Dehacked support -- cgit v1.2.3