From 64918568eee62c73cbb87aa1bd68e191f19a4af3 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 28 Aug 2010 18:35:08 +0000 Subject: Update NEWS. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1970 --- NEWS | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'NEWS') diff --git a/NEWS b/NEWS index c2705062..8fc37b5f 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,34 @@ +1.5.0 (2010-??-??): + + Big changes in this version: + * The DOSbox OPL emulator (DBOPL) has been imported to replace + the older FMOPL code. The quality of OPL emulation is now + therefore much better. + * When running in windowed mode, it is now possible to + dynamically resize the window by dragging the window borders. + * There are now keyboard, mouse and joystick bindings to cycle + through available weapons, making play with joypads or mobile + devices (ie. without a proper keyboard) much more practical. + * There is now a key binding to change the multiplayer spy key + (usually F12). + * There is now a configuration file parameter to set the OPL I/O + port, for cards that don't use port 0x388. + * Up to 8 mouse buttons are now supported (including the + mousewheel). + + Bugs fixed: + * It is now possible to use OPL emulation at 11025Hz sound + sampling rate (thanks to the new OPL emulator). + * The span renderer function (used for drawing floors and + ceilings) now behaves the same as Vanilla Doom, so screenshots + are pixel-perfect identical to Vanilla Doom (thanks Porsche + Monty). + * The zone memory system now aligns allocated memory to 8-byte + boundaries on 64-bit systems, which may fix crashes on systems + such as sparc64. + * The configure script now checks for libm, fixing compile + problems on Fedora Linux. + 1.4.0 (2010-07-10): The biggest change in this version is the addition of OPL -- cgit v1.2.3