From bc95293e5f880bffd163504b425123213bd60e04 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Wed, 20 Jun 2007 11:21:57 +0000 Subject: Add x5 screen scale (thanks MikeRS!) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 919 --- NEWS | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'NEWS') diff --git a/NEWS b/NEWS index 9923fb5f..1e30d05e 100644 --- a/NEWS +++ b/NEWS @@ -30,7 +30,7 @@ Doom .mus format to .mid a lot better. As one example, tnt.wad Map02 is now a lot closer to how Vanilla says. Also, the music on the deca.wad titlescreen now plays! - * x3 and x4 display scale. + * x3, x4 and x5 display scale (thanks to MikeRS for x5 scale). * Fullscreen "letterbox" mode allows Chocolate Doom to run on machines where 1.6:1 aspect ratio modes are unavailable (320x200/640x400). The game runs in 320x240/640x480 instead, with black borders. -- cgit v1.2.3