From 15a1c4924707f78ca4f9e109292e1ca35e83f1f7 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 28 Mar 2011 23:33:09 +0000 Subject: Emulate bug with IDMUS cheat when emulating v1.9 (thanks Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2314 --- NOT-BUGS | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'NOT-BUGS') diff --git a/NOT-BUGS b/NOT-BUGS index 38d97770..2a6c6500 100644 --- a/NOT-BUGS +++ b/NOT-BUGS @@ -110,3 +110,20 @@ More information can be found here: http://rome.ro/lee_killough/editing/visplane.shtml +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +== IDMUS## cheat doesn't work with shareware/registered Doom IWADs == + +The IDMUS cheat allows the in-game music to be changed. However, in +the original v1.9 this cheat didn't work properly when playing with +the Doom 1 (shareware and registered) IWADs. This bug was fixed in +the Ultimate Doom and Final Doom executables. + +Chocolate Doom emulates this bug. When playing with the shareware or +registered Doom IWADs, the IDMUS cheat therefore does not work +properly. If you are playing with the Ultimate Doom IWAD, the +Ultimate Doom executable is emulated by default, so the cheat works +properly. + +# vim: tw=70 + -- cgit v1.2.3