From ef736b3d42749e505491ef579c5374a51feb9cc8 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 14 Dec 2009 18:54:25 +0000 Subject: Add Chocolate Doom/setup icons with scaled versions for various different icon sizes (thanks MikeRS). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1746 --- data/doom.ico | Bin 2238 -> 55246 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'data/doom.ico') diff --git a/data/doom.ico b/data/doom.ico index f55ff28f..1aeb227d 100644 Binary files a/data/doom.ico and b/data/doom.ico differ -- cgit v1.2.3 From b5b2cea39c0650ed34f5385ed1fe175d431f604e Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 18 Dec 2009 22:11:06 +0000 Subject: Fix poor quality application icons seen when the game is running. Add back 8-bit icon files alongside files including both 8-bit and high quality 32-bit versions. Use the high quality icon files for resource files includes, and the low quality ones for in-game SDL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1750 --- data/doom.ico | Bin 55246 -> 36726 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'data/doom.ico') diff --git a/data/doom.ico b/data/doom.ico index 1aeb227d..025cb698 100644 Binary files a/data/doom.ico and b/data/doom.ico differ -- cgit v1.2.3