From 35e27b41d787adca0b4f5c2ec394effb5475301b Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Thu, 10 Mar 2011 19:45:29 +0000 Subject: Minor tweaks to MacOS instructions. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2301 --- man/INSTALL.template | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'man/INSTALL.template') diff --git a/man/INSTALL.template b/man/INSTALL.template index 70ab4665..2d9c80e3 100644 --- a/man/INSTALL.template +++ b/man/INSTALL.template @@ -113,13 +113,13 @@ Running the game #if __MACOSX__ Once you have an IWAD file, you can specify its location within the graphical launcher program. Click the "Configure..." button, and then -click "Set..." for each IWAD location to choose its location. From -the main launcher dialog you can then choose which game you want to -play and click the "Launch" button to start the game. +click "Set..." for each IWAD to choose its location. From the main +launcher dialog you can then choose which game you want to play and +click the "Launch" button to start the game. If you are an advanced user and like to run Doom from the command -line, you can use the "Open Terminal..." menu item to open a command -line terminal. The DOOMWADPATH environment variable is preconfigured +line, you can use the "Command Prompt..." menu item to open a Terminal +window. The DOOMWADPATH environment variable is preconfigured to point to the locations of the IWAD files set within the launcher. You can launch the game with a specific IWAD file by typing, for example: -- cgit v1.2.3