From aff12461949e9ffc29faed9f238c9a74412be2fa Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 3 Oct 2005 10:25:37 +0000 Subject: Add mapping code to map out structures and switch thing/frame code to use this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 155 --- src/Makefile.am | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Makefile.am') diff --git a/src/Makefile.am b/src/Makefile.am index de6bdac8..ab7a7026 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -29,7 +29,7 @@ dstrings.c i_sound.h p_ceilng.c p_spec.h r_sky.h z_zone.h \ dstrings.h i_system.c p_doors.c p_switch.c r_state.h mmus2mid.c \ d_textur.h i_system.h p_enemy.c p_telept.c r_things.c mmus2mid.h \ deh_defs.h deh_frame.c deh_main.c deh_ptr.c deh_text.c deh_thing.c \ -deh_io.c deh_io.h deh_ammo.c deh_weapon.c +deh_io.c deh_io.h deh_ammo.c deh_weapon.c deh_mapping.c deh_mapping.h if HAVE_WINDRES -- cgit v1.2.3