From d73a64228a6502ce68e1c9fd1cc5197863a50c7e Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 16 Mar 2014 02:23:14 -0400 Subject: doom: Add -dehlump parameter to load DEHACKED lumps. Lots of otherwise Vanilla-compatible WADs contain DEHACKED lumps. Allow these to be loaded by adding a -dehlump command line parameter. Thanks to Fabian Greffrath for the suggestion (fixes #349). --- src/deh_main.c | 27 +++++++++++++++++++-------- 1 file changed, 19 insertions(+), 8 deletions(-) (limited to 'src/deh_main.c') diff --git a/src/deh_main.c b/src/deh_main.c index 4bb3e383..20858f32 100644 --- a/src/deh_main.c +++ b/src/deh_main.c @@ -348,16 +348,20 @@ int DEH_LoadFile(char *filename) } // Load dehacked file from WAD lump. +// If allow_long is set, allow long strings and cheats just for this lump. -int DEH_LoadLump(int lumpnum) +int DEH_LoadLump(int lumpnum, boolean allow_long) { deh_context_t *context; + boolean long_strings, long_cheats; - // If it's in a lump, it's probably designed for a modern source port, - // so allow it to do long string and cheat replacements. - - deh_allow_long_strings = true; - deh_allow_long_cheats = true; + if (allow_long) + { + long_strings = deh_allow_long_strings; + long_cheats = deh_allow_long_cheats; + deh_allow_long_strings = true; + deh_allow_long_cheats = true; + } context = DEH_OpenLump(lumpnum); @@ -371,10 +375,17 @@ int DEH_LoadLump(int lumpnum) DEH_CloseFile(context); + // Restore old value of long flags. + if (allow_long) + { + deh_allow_long_strings = long_strings; + deh_allow_long_cheats = long_cheats; + } + return 1; } -int DEH_LoadLumpByName(char *name) +int DEH_LoadLumpByName(char *name, boolean allow_long) { int lumpnum; @@ -386,7 +397,7 @@ int DEH_LoadLumpByName(char *name) return 0; } - return DEH_LoadLump(lumpnum); + return DEH_LoadLump(lumpnum, allow_long); } // Checks the command line for -deh argument -- cgit v1.2.3