From 29e7b9d813046415ca385b8fcea4c39249f9e78e Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 19 Jan 2014 07:35:58 +0000 Subject: doom: Add support for Freedoom IWAD names. Freedoom has new IWAD names. Support these as fallbacks if no other IWAD file can be found, but prefer FreeDM as it has Vanilla- compatible levels. Show a warning on startup if running using the main Freedoom IWADs. --- src/doom/d_main.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/doom/d_main.c') diff --git a/src/doom/d_main.c b/src/doom/d_main.c index 95342437..70144fb6 100644 --- a/src/doom/d_main.c +++ b/src/doom/d_main.c @@ -1387,6 +1387,18 @@ void D_DoomMain (void) I_PrintStartupBanner(gamedescription); PrintDehackedBanners(); + // Freedoom's IWADs are Boom-compatible, which means they usually + // don't work in Vanilla (though FreeDM is okay). Show a warning + // message and give a link to the website. + if (W_CheckNumForName("FREEDOOM") >= 0 && W_CheckNumForName("FREEDM") < 0) + { + printf(" WARNING: You are playing using one of the Freedoom IWAD\n" + " files, which might not work in this port. See this page\n" + " for more information on how to play using Freedoom:\n" + " http://www.chocolate-doom.org/wiki/index.php/Freedoom\n"); + I_PrintDivider(); + } + DEH_printf("I_Init: Setting up machine state.\n"); I_CheckIsScreensaver(); I_InitTimer(); -- cgit v1.2.3