From c137d2ad74b9b46c93411ce7fcae6d7041777d07 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 6 Sep 2008 18:32:11 +0000 Subject: Move doom-specific files to a separate directory. Subversion-branch: /branches/raven-branch Subversion-revision: 1201 --- src/doom/d_net.h | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 57 insertions(+) create mode 100644 src/doom/d_net.h (limited to 'src/doom/d_net.h') diff --git a/src/doom/d_net.h b/src/doom/d_net.h new file mode 100644 index 00000000..df3d2d4b --- /dev/null +++ b/src/doom/d_net.h @@ -0,0 +1,57 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// Networking stuff. +// +//----------------------------------------------------------------------------- + + +#ifndef __D_NET__ +#define __D_NET__ + +#include "d_player.h" + +#define MAXNETNODES 8 + +// Networking and tick handling related. +#define BACKUPTICS 128 + +extern int extratics; + +// Create any new ticcmds and broadcast to other players. +void NetUpdate (void); + +// Broadcasts special packets to other players +// to notify of game exit +void D_QuitNetGame (void); + +//? how many ticks to run? +void TryRunTics (void); + +// Called at start of game loop to initialise timers +void D_StartGameLoop(void); + +extern boolean drone; +extern boolean net_cl_new_sync; + +#endif + -- cgit v1.2.3