From 5139df0e33ac840518c5cfd34d898e644de723e6 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Wed, 4 Sep 2013 02:41:24 +0000 Subject: Extend "emulation" of menu pause key behavior to caps/num/scroll lock keys, which cause the same behavior. Subversion-branch: /branches/v2-branch Subversion-revision: 2632 --- src/doom/m_menu.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/doom/m_menu.c') diff --git a/src/doom/m_menu.c b/src/doom/m_menu.c index 450f1f12..233fe641 100644 --- a/src/doom/m_menu.c +++ b/src/doom/m_menu.c @@ -1403,7 +1403,14 @@ M_WriteText } } +// These keys evaluate to a "null" key in Vanilla Doom that allows weird +// jumping in the menus. Preserve this behavior for accuracy. +static boolean IsNullKey(int key) +{ + return key == KEY_PAUSE || key == KEY_CAPSLOCK + || key == KEY_SCRLCK || key == KEY_NUMLOCK; +} // // CONTROL PANEL @@ -1745,7 +1752,6 @@ boolean M_Responder (event_t* ev) return false; } - // Keys usable within menu if (key == key_menu_down) @@ -1846,9 +1852,9 @@ boolean M_Responder (event_t* ev) // Keyboard shortcut? // Vanilla Doom has a weird behavior where it jumps to the scroll bars - // when the pause key is pressed, so emulate this. + // when the certain keys are pressed, so emulate this. - else if (ch != 0 || key == KEY_PAUSE) + else if (ch != 0 || IsNullKey(key)) { for (i = itemOn+1;i < currentMenu->numitems;i++) { -- cgit v1.2.3