From c137d2ad74b9b46c93411ce7fcae6d7041777d07 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 6 Sep 2008 18:32:11 +0000 Subject: Move doom-specific files to a separate directory. Subversion-branch: /branches/raven-branch Subversion-revision: 1201 --- src/doom/r_data.h | 59 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 src/doom/r_data.h (limited to 'src/doom/r_data.h') diff --git a/src/doom/r_data.h b/src/doom/r_data.h new file mode 100644 index 00000000..c987284c --- /dev/null +++ b/src/doom/r_data.h @@ -0,0 +1,59 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// Refresh module, data I/O, caching, retrieval of graphics +// by name. +// +//----------------------------------------------------------------------------- + + +#ifndef __R_DATA__ +#define __R_DATA__ + +#include "r_defs.h" +#include "r_state.h" + + +// Retrieve column data for span blitting. +byte* +R_GetColumn +( int tex, + int col ); + + +// I/O, setting up the stuff. +void R_InitData (void); +void R_PrecacheLevel (void); + + +// Retrieval. +// Floor/ceiling opaque texture tiles, +// lookup by name. For animation? +int R_FlatNumForName (char* name); + + +// Called by P_Ticker for switches and animations, +// returns the texture number for the texture name. +int R_TextureNumForName (char *name); +int R_CheckTextureNumForName (char *name); + +#endif -- cgit v1.2.3