From 6a92bc54be4081c8821ca110947133b5f1f8516b Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 7 Feb 2010 03:04:29 +0000 Subject: Initial code for HHE patch support. Subversion-branch: /branches/raven-branch Subversion-revision: 1858 --- src/heretic/deh_htic.c | 85 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 src/heretic/deh_htic.c (limited to 'src/heretic/deh_htic.c') diff --git a/src/heretic/deh_htic.c b/src/heretic/deh_htic.c new file mode 100644 index 00000000..11e73075 --- /dev/null +++ b/src/heretic/deh_htic.c @@ -0,0 +1,85 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- +// +// Top-level dehacked definitions for Heretic dehacked (HHE). +// +//----------------------------------------------------------------------------- + +#include +#include "deh_defs.h" +#include "deh_main.h" +#include "info.h" + +char *deh_signatures[] = +{ + "Patch File for HHE v1.1", + NULL +}; + +// deh_ammo.c: +extern deh_section_t deh_section_ammo; +// deh_frame.c: +extern deh_section_t deh_section_frame; +// deh_ptr.c: +extern deh_section_t deh_section_pointer; +// deh_sound.c +extern deh_section_t deh_section_sound; +// deh_text.c: +extern deh_section_t deh_section_text; +// deh_thing.c: +extern deh_section_t deh_section_thing; +// deh_weapon.c: +extern deh_section_t deh_section_weapon; + +// +// List of section types: +// + +deh_section_t *deh_section_types[] = +{ + &deh_section_ammo, + &deh_section_frame, +// &deh_section_pointer, TODO + &deh_section_sound, +// &deh_section_text, TODO + &deh_section_thing, + &deh_section_weapon, + NULL +}; + +// HHE only worked with Heretic 1.0 and unfortunately was never updated +// to support Heretic 1.3. Between Heretic 1.0 and 1.3, two new frames +// were added to the "states" table, to extend the "flame death" +// animation displayed when the player is killed by fire. Therefore, +// we must map the HHE frame numbers (which assume a Heretic 1.0 frame +// table) to corresponding indexes for the Heretic 1.3 frame table. + +int DEH_MapHereticFrameNumber(int frame) +{ + if (frame >= S_PLAY_FDTH19) + { + frame = (frame - S_PLAY_FDTH19) + S_BLOODYSKULL1; + } + + return frame; +} + -- cgit v1.2.3