From 0ea5739881d540d5e5d8007917ee7e17d68a57be Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 25 Sep 2011 20:59:22 +0000 Subject: Fix special1/special2 values so that they can properly hold pointer values. This fixes Heretic under 64-bit. Subversion-branch: /branches/v2-branch Subversion-revision: 2406 --- src/heretic/p_mobj.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/heretic/p_mobj.c') diff --git a/src/heretic/p_mobj.c b/src/heretic/p_mobj.c index e07ecf45..59681f86 100644 --- a/src/heretic/p_mobj.c +++ b/src/heretic/p_mobj.c @@ -122,7 +122,7 @@ void P_ExplodeMissile(mobj_t * mo) { if (mo->type == MT_WHIRLWIND) { - if (++mo->special2 < 60) + if (++mo->special2.i < 60) { return; } @@ -227,14 +227,14 @@ boolean P_SeekerMissile(mobj_t * actor, angle_t thresh, angle_t turnMax) angle_t angle; mobj_t *target; - target = (mobj_t *) actor->special1; + target = (mobj_t *) actor->special1.m; if (target == NULL) { return (false); } if (!(target->flags & MF_SHOOTABLE)) { // Target died - actor->special1 = 0; + actor->special1.m = NULL; return (false); } dir = P_FaceMobj(actor, target, &delta); -- cgit v1.2.3