From f04325260a5a95ca4c60c3b57762e48beedc381e Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 7 Feb 2010 03:02:01 +0000 Subject: Move sound structure and ammo definitions into headers. Add #ifndef guards around info.h. Subversion-branch: /branches/raven-branch Subversion-revision: 1857 --- src/heretic/s_sound.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/heretic/s_sound.c') diff --git a/src/heretic/s_sound.c b/src/heretic/s_sound.c index be4ae0e3..8e0be9f1 100644 --- a/src/heretic/s_sound.c +++ b/src/heretic/s_sound.c @@ -33,6 +33,8 @@ #include "r_local.h" #include "p_local.h" +#include "sounds.h" + #include "w_wad.h" #include "z_zone.h" @@ -55,9 +57,6 @@ int mus_lumpnum; void *mus_sndptr; byte *soundCurve; -extern sfxinfo_t S_sfx[]; -extern musicinfo_t S_music[]; - int snd_MaxVolume = 10; int snd_MusicVolume = 10; int snd_Channels = 16; -- cgit v1.2.3