From c7ddc423f67236a99956960cf9fe89abf077839b Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 5 Sep 2008 00:02:14 +0000 Subject: Reformat (beautify) Raven sources and add GPL headers. Subversion-branch: /branches/raven-branch Subversion-revision: 1197 --- src/heretic/sounds.h | 462 +++++++++++++++++++++++++++------------------------ 1 file changed, 242 insertions(+), 220 deletions(-) (limited to 'src/heretic/sounds.h') diff --git a/src/heretic/sounds.h b/src/heretic/sounds.h index 57359b7c..ce97abb0 100644 --- a/src/heretic/sounds.h +++ b/src/heretic/sounds.h @@ -1,3 +1,25 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- // sounds.h @@ -11,259 +33,259 @@ typedef enum { - mus_e1m1, - mus_e1m2, - mus_e1m3, - mus_e1m4, - mus_e1m5, - mus_e1m6, - mus_e1m7, - mus_e1m8, - mus_e1m9, + mus_e1m1, + mus_e1m2, + mus_e1m3, + mus_e1m4, + mus_e1m5, + mus_e1m6, + mus_e1m7, + mus_e1m8, + mus_e1m9, - mus_e2m1, - mus_e2m2, - mus_e2m3, - mus_e2m4, - mus_e2m5, - mus_e2m6, - mus_e2m7, - mus_e2m8, - mus_e2m9, + mus_e2m1, + mus_e2m2, + mus_e2m3, + mus_e2m4, + mus_e2m5, + mus_e2m6, + mus_e2m7, + mus_e2m8, + mus_e2m9, - mus_e3m1, - mus_e3m2, - mus_e3m3, - mus_e3m4, - mus_e3m5, - mus_e3m6, - mus_e3m7, - mus_e3m8, - mus_e3m9, + mus_e3m1, + mus_e3m2, + mus_e3m3, + mus_e3m4, + mus_e3m5, + mus_e3m6, + mus_e3m7, + mus_e3m8, + mus_e3m9, - mus_e4m1, - mus_e4m2, - mus_e4m3, - mus_e4m4, - mus_e4m5, - mus_e4m6, - mus_e4m7, - mus_e4m8, - mus_e4m9, + mus_e4m1, + mus_e4m2, + mus_e4m3, + mus_e4m4, + mus_e4m5, + mus_e4m6, + mus_e4m7, + mus_e4m8, + mus_e4m9, - mus_e5m1, - mus_e5m2, - mus_e5m3, - mus_e5m4, - mus_e5m5, - mus_e5m6, - mus_e5m7, - mus_e5m8, - mus_e5m9, + mus_e5m1, + mus_e5m2, + mus_e5m3, + mus_e5m4, + mus_e5m5, + mus_e5m6, + mus_e5m7, + mus_e5m8, + mus_e5m9, - mus_e6m1, - mus_e6m2, - mus_e6m3, + mus_e6m1, + mus_e6m2, + mus_e6m3, - mus_titl, - mus_intr, - mus_cptd, - NUMMUSIC + mus_titl, + mus_intr, + mus_cptd, + NUMMUSIC } musicenum_t; typedef struct { - char name[8]; - int p1; + char name[8]; + int p1; } musicinfo_t; typedef struct sfxinfo_s { - char name[8]; - struct sfxinfo_s *link; // Make alias for another sound - unsigned short priority; // Higher priority takes precendence - int usefulness; // Determines when a sound should be cached out - void *snd_ptr; - int lumpnum; - int numchannels; // total number of channels a sound type may occupy + char name[8]; + struct sfxinfo_s *link; // Make alias for another sound + unsigned short priority; // Higher priority takes precendence + int usefulness; // Determines when a sound should be cached out + void *snd_ptr; + int lumpnum; + int numchannels; // total number of channels a sound type may occupy } sfxinfo_t; typedef struct { - mobj_t *mo; - long sound_id; - long handle; - long pitch; - int priority; + mobj_t *mo; + long sound_id; + long handle; + long pitch; + int priority; } channel_t; typedef struct { - long id; - unsigned short priority; - char *name; - mobj_t *mo; - int distance; + long id; + unsigned short priority; + char *name; + mobj_t *mo; + int distance; } ChanInfo_t; -typedef struct +typedef struct { - int channelCount; - int musicVolume; - int soundVolume; - ChanInfo_t chan[8]; + int channelCount; + int musicVolume; + int soundVolume; + ChanInfo_t chan[8]; } SoundInfo_t; // Sound identifiers typedef enum { - sfx_None, - sfx_gldhit, - sfx_gntful, - sfx_gnthit, - sfx_gntpow, - sfx_gntact, - sfx_gntuse, - sfx_phosht, - sfx_phohit, - sfx_phopow, - sfx_lobsht, - sfx_lobhit, - sfx_lobpow, - sfx_hrnsht, - sfx_hrnhit, - sfx_hrnpow, - sfx_ramphit, - sfx_ramrain, - sfx_bowsht, - sfx_stfhit, - sfx_stfpow, - sfx_stfcrk, - sfx_impsit, - sfx_impat1, - sfx_impat2, - sfx_impdth, - sfx_impact, - sfx_imppai, - sfx_mumsit, - sfx_mumat1, - sfx_mumat2, - sfx_mumdth, - sfx_mumact, - sfx_mumpai, - sfx_mumhed, - sfx_bstsit, - sfx_bstatk, - sfx_bstdth, - sfx_bstact, - sfx_bstpai, - sfx_clksit, - sfx_clkatk, - sfx_clkdth, - sfx_clkact, - sfx_clkpai, - sfx_snksit, - sfx_snkatk, - sfx_snkdth, - sfx_snkact, - sfx_snkpai, - sfx_kgtsit, - sfx_kgtatk, - sfx_kgtat2, - sfx_kgtdth, - sfx_kgtact, - sfx_kgtpai, - sfx_wizsit, - sfx_wizatk, - sfx_wizdth, - sfx_wizact, - sfx_wizpai, - sfx_minsit, - sfx_minat1, - sfx_minat2, - sfx_minat3, - sfx_mindth, - sfx_minact, - sfx_minpai, - sfx_hedsit, - sfx_hedat1, - sfx_hedat2, - sfx_hedat3, - sfx_heddth, - sfx_hedact, - sfx_hedpai, - sfx_sorzap, - sfx_sorrise, - sfx_sorsit, - sfx_soratk, - sfx_soract, - sfx_sorpai, - sfx_sordsph, - sfx_sordexp, - sfx_sordbon, - sfx_sbtsit, - sfx_sbtatk, - sfx_sbtdth, - sfx_sbtact, - sfx_sbtpai, - sfx_plroof, - sfx_plrpai, - sfx_plrdth, // Normal - sfx_gibdth, // Extreme - sfx_plrwdth, // Wimpy - sfx_plrcdth, // Crazy - sfx_itemup, - sfx_wpnup, - sfx_telept, - sfx_doropn, - sfx_dorcls, - sfx_dormov, - sfx_artiup, - sfx_switch, - sfx_pstart, - sfx_pstop, - sfx_stnmov, - sfx_chicpai, - sfx_chicatk, - sfx_chicdth, - sfx_chicact, - sfx_chicpk1, - sfx_chicpk2, - sfx_chicpk3, - sfx_keyup, - sfx_ripslop, - sfx_newpod, - sfx_podexp, - sfx_bounce, - sfx_volsht, - sfx_volhit, - sfx_burn, - sfx_splash, - sfx_gloop, - sfx_respawn, - sfx_blssht, - sfx_blshit, - sfx_chat, - sfx_artiuse, - sfx_gfrag, - sfx_waterfl, + sfx_None, + sfx_gldhit, + sfx_gntful, + sfx_gnthit, + sfx_gntpow, + sfx_gntact, + sfx_gntuse, + sfx_phosht, + sfx_phohit, + sfx_phopow, + sfx_lobsht, + sfx_lobhit, + sfx_lobpow, + sfx_hrnsht, + sfx_hrnhit, + sfx_hrnpow, + sfx_ramphit, + sfx_ramrain, + sfx_bowsht, + sfx_stfhit, + sfx_stfpow, + sfx_stfcrk, + sfx_impsit, + sfx_impat1, + sfx_impat2, + sfx_impdth, + sfx_impact, + sfx_imppai, + sfx_mumsit, + sfx_mumat1, + sfx_mumat2, + sfx_mumdth, + sfx_mumact, + sfx_mumpai, + sfx_mumhed, + sfx_bstsit, + sfx_bstatk, + sfx_bstdth, + sfx_bstact, + sfx_bstpai, + sfx_clksit, + sfx_clkatk, + sfx_clkdth, + sfx_clkact, + sfx_clkpai, + sfx_snksit, + sfx_snkatk, + sfx_snkdth, + sfx_snkact, + sfx_snkpai, + sfx_kgtsit, + sfx_kgtatk, + sfx_kgtat2, + sfx_kgtdth, + sfx_kgtact, + sfx_kgtpai, + sfx_wizsit, + sfx_wizatk, + sfx_wizdth, + sfx_wizact, + sfx_wizpai, + sfx_minsit, + sfx_minat1, + sfx_minat2, + sfx_minat3, + sfx_mindth, + sfx_minact, + sfx_minpai, + sfx_hedsit, + sfx_hedat1, + sfx_hedat2, + sfx_hedat3, + sfx_heddth, + sfx_hedact, + sfx_hedpai, + sfx_sorzap, + sfx_sorrise, + sfx_sorsit, + sfx_soratk, + sfx_soract, + sfx_sorpai, + sfx_sordsph, + sfx_sordexp, + sfx_sordbon, + sfx_sbtsit, + sfx_sbtatk, + sfx_sbtdth, + sfx_sbtact, + sfx_sbtpai, + sfx_plroof, + sfx_plrpai, + sfx_plrdth, // Normal + sfx_gibdth, // Extreme + sfx_plrwdth, // Wimpy + sfx_plrcdth, // Crazy + sfx_itemup, + sfx_wpnup, + sfx_telept, + sfx_doropn, + sfx_dorcls, + sfx_dormov, + sfx_artiup, + sfx_switch, + sfx_pstart, + sfx_pstop, + sfx_stnmov, + sfx_chicpai, + sfx_chicatk, + sfx_chicdth, + sfx_chicact, + sfx_chicpk1, + sfx_chicpk2, + sfx_chicpk3, + sfx_keyup, + sfx_ripslop, + sfx_newpod, + sfx_podexp, + sfx_bounce, + sfx_volsht, + sfx_volhit, + sfx_burn, + sfx_splash, + sfx_gloop, + sfx_respawn, + sfx_blssht, + sfx_blshit, + sfx_chat, + sfx_artiuse, + sfx_gfrag, + sfx_waterfl, - // Monophonic sounds + // Monophonic sounds - sfx_wind, - sfx_amb1, - sfx_amb2, - sfx_amb3, - sfx_amb4, - sfx_amb5, - sfx_amb6, - sfx_amb7, - sfx_amb8, - sfx_amb9, - sfx_amb10, - sfx_amb11, - NUMSFX + sfx_wind, + sfx_amb1, + sfx_amb2, + sfx_amb3, + sfx_amb4, + sfx_amb5, + sfx_amb6, + sfx_amb7, + sfx_amb8, + sfx_amb9, + sfx_amb10, + sfx_amb11, + NUMSFX } sfxenum_t; #endif -- cgit v1.2.3