From af2add1cbef05bf05fe6a59f84975caabe0779c0 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 26 Sep 2008 16:27:32 +0000 Subject: Use sizeof for size of types, rather than hard-coding the size. Subversion-branch: /branches/raven-branch Subversion-revision: 1289 --- src/heretic/p_setup.c | 2 +- src/heretic/r_data.c | 24 ++++++++++++------------ 2 files changed, 13 insertions(+), 13 deletions(-) (limited to 'src/heretic') diff --git a/src/heretic/p_setup.c b/src/heretic/p_setup.c index b1a4f2ce..11e3ad95 100644 --- a/src/heretic/p_setup.c +++ b/src/heretic/p_setup.c @@ -484,7 +484,7 @@ void P_GroupLines(void) } // build line tables for each sector - linebuffer = Z_Malloc(total * 4, PU_LEVEL, 0); + linebuffer = Z_Malloc(total * sizeof(linebuffer_t *), PU_LEVEL, 0); sector = sectors; for (i = 0; i < numsectors; i++, sector++) { diff --git a/src/heretic/r_data.c b/src/heretic/r_data.c index ebd89018..6e65abdd 100644 --- a/src/heretic/r_data.c +++ b/src/heretic/r_data.c @@ -360,13 +360,13 @@ void R_InitTextures(void) InitThermo(spramount + numtextures + 6); } - textures = Z_Malloc(numtextures * 4, PU_STATIC, 0); - texturecolumnlump = Z_Malloc(numtextures * 4, PU_STATIC, 0); - texturecolumnofs = Z_Malloc(numtextures * 4, PU_STATIC, 0); - texturecomposite = Z_Malloc(numtextures * 4, PU_STATIC, 0); - texturecompositesize = Z_Malloc(numtextures * 4, PU_STATIC, 0); - texturewidthmask = Z_Malloc(numtextures * 4, PU_STATIC, 0); - textureheight = Z_Malloc(numtextures * 4, PU_STATIC, 0); + textures = Z_Malloc(numtextures * sizeof(texture_t *), PU_STATIC, 0); + texturecolumnlump = Z_Malloc(numtextures * sizeof(short *), PU_STATIC, 0); + texturecolumnofs = Z_Malloc(numtextures * sizeof(unsigned short *), PU_STATIC, 0); + texturecomposite = Z_Malloc(numtextures * sizeof(byte *), PU_STATIC, 0); + texturecompositesize = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0); + texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0); + textureheight = Z_Malloc(numtextures * sizeof(fixed_t), PU_STATIC, 0); totalwidth = 0; @@ -438,7 +438,7 @@ void R_InitTextures(void) // // translation table for global animation // - texturetranslation = Z_Malloc((numtextures + 1) * 4, PU_STATIC, 0); + texturetranslation = Z_Malloc((numtextures + 1) * sizeof(int), PU_STATIC, 0); for (i = 0; i < numtextures; i++) texturetranslation[i] = i; } @@ -461,7 +461,7 @@ void R_InitFlats(void) numflats = lastflat - firstflat + 1; // translation table for global animation - flattranslation = Z_Malloc((numflats + 1) * 4, PU_STATIC, 0); + flattranslation = Z_Malloc((numflats + 1) * sizeof(int), PU_STATIC, 0); for (i = 0; i < numflats; i++) flattranslation[i] = i; } @@ -485,9 +485,9 @@ void R_InitSpriteLumps(void) firstspritelump = W_GetNumForName("S_START") + 1; lastspritelump = W_GetNumForName("S_END") - 1; numspritelumps = lastspritelump - firstspritelump + 1; - spritewidth = Z_Malloc(numspritelumps * 4, PU_STATIC, 0); - spriteoffset = Z_Malloc(numspritelumps * 4, PU_STATIC, 0); - spritetopoffset = Z_Malloc(numspritelumps * 4, PU_STATIC, 0); + spritewidth = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0); + spriteoffset = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0); + spritetopoffset = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0); for (i = 0; i < numspritelumps; i++) { -- cgit v1.2.3