From fb00bf8354efee1847cbec3370f7a34eef745d3a Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 30 Mar 2014 00:24:49 -0400 Subject: hexen: Make -playdemo cope with paths. Vanilla Hexen makes you specify the demo name to play by giving the plain lump name, eg. heretic -playdemo mydemo to load mydemo.lmp. It doesn't work if you specify the extension or the full file path. As a convenience and to match the behavior of Chocolate Doom, allow paths and extensions. Also rework the code for other games so that they're slightly more consistent. This fixes #301. --- src/heretic/d_main.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/heretic') diff --git a/src/heretic/d_main.c b/src/heretic/d_main.c index 316a30b8..d0fdc582 100644 --- a/src/heretic/d_main.c +++ b/src/heretic/d_main.c @@ -1006,26 +1006,30 @@ void D_DoomMain(void) if (p) { - if (!M_StringEndsWith(myargv[p + 1], ".lmp")) + // In Vanilla, the filename must be specified without .lmp, + // but make that optional. + if (M_StringEndsWith(myargv[p + 1], ".lmp")) { - DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p + 1]); + M_StringCopy(file, myargv[p + 1], sizeof(file)); } else { - M_StringCopy(file, myargv[p + 1], sizeof(file)); + DEH_snprintf(file, sizeof(file), "%s.lmp", myargv[p + 1]); } if (D_AddFile(file)) { M_StringCopy(demolumpname, lumpinfo[numlumps - 1].name, sizeof(demolumpname)); - - DEH_printf("Playing demo %s.\n", file); } else { + // The file failed to load, but copy the original arg as a + // demo name to make tricks like -playdemo demo1 possible. M_StringCopy(demolumpname, myargv[p + 1], sizeof(demolumpname)); } + + printf("Playing demo %s.\n", file); } if (W_CheckNumForName(DEH_String("E2M1")) == -1) -- cgit v1.2.3