From fcb27f12ee85d068e6b07fccc102ddf70c153c1f Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sun, 25 Sep 2011 23:46:08 +0000 Subject: Fix special1/special2 values in Hexen code so that they can properly hold pointer values. Subversion-branch: /branches/v2-branch Subversion-revision: 2407 --- src/hexen/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/hexen/g_game.c') diff --git a/src/hexen/g_game.c b/src/hexen/g_game.c index fa115e56..b83a439b 100644 --- a/src/hexen/g_game.c +++ b/src/hexen/g_game.c @@ -1051,7 +1051,7 @@ void G_PlayerExitMap(int playerNumber) if (player->morphTics) { - player->readyweapon = player->mo->special1; // Restore weapon + player->readyweapon = player->mo->special1.i; // Restore weapon player->morphTics = 0; } player->messageTics = 0; -- cgit v1.2.3