From c7ddc423f67236a99956960cf9fe89abf077839b Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 5 Sep 2008 00:02:14 +0000 Subject: Reformat (beautify) Raven sources and add GPL headers. Subversion-branch: /branches/raven-branch Subversion-revision: 1197 --- src/hexen/i_sound.h | 158 ++++++++++++++++++++++++++++++---------------------- 1 file changed, 90 insertions(+), 68 deletions(-) (limited to 'src/hexen/i_sound.h') diff --git a/src/hexen/i_sound.h b/src/hexen/i_sound.h index d4466978..8878ccf6 100644 --- a/src/hexen/i_sound.h +++ b/src/hexen/i_sound.h @@ -1,68 +1,90 @@ -#ifndef __SOUND__ -#define __SOUND__ - -#define SND_TICRATE 140 // tic rate for updating sound -#define SND_MAXSONGS 40 // max number of songs in game -#define SND_SAMPLERATE 11025 // sample rate of sound effects - -typedef enum -{ - snd_none, - snd_PC, - snd_Adlib, - snd_SB, - snd_PAS, - snd_GUS, - snd_MPU, - snd_MPU2, - snd_MPU3, - snd_AWE, - snd_CDMUSIC, - NUM_SCARDS -} cardenum_t; - -void I_PauseSong(int handle); -void I_ResumeSong(int handle); -void I_SetMusicVolume(int volume); -void I_SetSfxVolume(int volume); -int I_RegisterSong(void *data); -void I_UnRegisterSong(int handle); -int I_QrySongPlaying(int handle); -void I_StopSong(int handle); -void I_PlaySong(int handle, int looping); -int I_GetSfxLumpNum(sfxinfo_t *sound); -int I_StartSound (int id, void *data, int vol, int sep, int pitch, int priority); -void I_StopSound(int handle); -int I_SoundIsPlaying(int handle); -void I_UpdateSoundParams(int handle, int vol, int sep, int pitch); -void I_sndArbitrateCards(void); -void I_StartupSound (void); -void I_ShutdownSound (void); -void I_SetChannels(int channels); - -#endif - -#ifndef __ICDMUS__ -#define __ICDMUS__ - -#define CDERR_NOTINSTALLED 10 // MSCDEX not installed -#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio -#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks -#define CDERR_BADDRIVE 20 // Bad drive number -#define CDERR_BADTRACK 21 // Bad track number -#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL -#define CDERR_DEVREQBASE 100 // DevReq errors - -extern int cd_Error; - -int I_CDMusInit(void); -int I_CDMusPlay(int track); -int I_CDMusStop(void); -int I_CDMusResume(void); -int I_CDMusSetVolume(int volume); -int I_CDMusFirstTrack(void); -int I_CDMusLastTrack(void); -int I_CDMusTrackLength(int track); - -#endif - +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- +#ifndef __SOUND__ +#define __SOUND__ + +#define SND_TICRATE 140 // tic rate for updating sound +#define SND_MAXSONGS 40 // max number of songs in game +#define SND_SAMPLERATE 11025 // sample rate of sound effects + +typedef enum +{ + snd_none, + snd_PC, + snd_Adlib, + snd_SB, + snd_PAS, + snd_GUS, + snd_MPU, + snd_MPU2, + snd_MPU3, + snd_AWE, + snd_CDMUSIC, + NUM_SCARDS +} cardenum_t; + +void I_PauseSong(int handle); +void I_ResumeSong(int handle); +void I_SetMusicVolume(int volume); +void I_SetSfxVolume(int volume); +int I_RegisterSong(void *data); +void I_UnRegisterSong(int handle); +int I_QrySongPlaying(int handle); +void I_StopSong(int handle); +void I_PlaySong(int handle, int looping); +int I_GetSfxLumpNum(sfxinfo_t * sound); +int I_StartSound(int id, void *data, int vol, int sep, int pitch, + int priority); +void I_StopSound(int handle); +int I_SoundIsPlaying(int handle); +void I_UpdateSoundParams(int handle, int vol, int sep, int pitch); +void I_sndArbitrateCards(void); +void I_StartupSound(void); +void I_ShutdownSound(void); +void I_SetChannels(int channels); + +#endif + +#ifndef __ICDMUS__ +#define __ICDMUS__ + +#define CDERR_NOTINSTALLED 10 // MSCDEX not installed +#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio +#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks +#define CDERR_BADDRIVE 20 // Bad drive number +#define CDERR_BADTRACK 21 // Bad track number +#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL +#define CDERR_DEVREQBASE 100 // DevReq errors + +extern int cd_Error; + +int I_CDMusInit(void); +int I_CDMusPlay(int track); +int I_CDMusStop(void); +int I_CDMusResume(void); +int I_CDMusSetVolume(int volume); +int I_CDMusFirstTrack(void); +int I_CDMusLastTrack(void); +int I_CDMusTrackLength(int track); + +#endif -- cgit v1.2.3