From 74c2dc333a383f27ebddf479e3b666a9068d6d36 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 26 Nov 2010 18:56:45 +0000 Subject: In non-palettized boxed screen modes, don't update the border areas of the screen. This is more CPU and memory efficient, and also fixes the "flashing border" bug when palette flashes occur. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2170 --- src/i_video.c | 45 ++++++++++++++++++++++++++++----------------- 1 file changed, 28 insertions(+), 17 deletions(-) (limited to 'src/i_video.c') diff --git a/src/i_video.c b/src/i_video.c index dab0e09d..62c74b73 100644 --- a/src/i_video.c +++ b/src/i_video.c @@ -926,7 +926,14 @@ void I_FinishUpdate (void) if (screenbuffer != screen) { - SDL_BlitSurface(screenbuffer, NULL, screen, NULL); + SDL_Rect dst_rect; + + // Center the buffer within the full screen space. + + dst_rect.x = (screen->w - screenbuffer->w) / 2; + dst_rect.y = (screen->h - screenbuffer->h) / 2; + + SDL_BlitSurface(screenbuffer, NULL, screen, &dst_rect); } SDL_Flip(screen); @@ -1625,16 +1632,10 @@ static void SetVideoMode(screen_mode_t *mode, int w, int h) w, h, screen_bpp, SDL_GetError()); } - if (screen->format->BitsPerPixel == 8) - { - screenbuffer = screen; - } - else - { - screenbuffer = SDL_CreateRGBSurface(SDL_SWSURFACE, - screen->w, screen->h, 8, - 0, 0, 0, 0); - } + // Blank out the full screen area in case there is any junk in + // the borders that won't otherwise be overwritten. + + SDL_FillRect(screen, NULL, 0); // If mode was not set, it must be set now that we know the // screen size. @@ -1657,6 +1658,22 @@ static void SetVideoMode(screen_mode_t *mode, int w, int h) } } + // Create the screenbuffer surface; if we have a real 8-bit palettized + // screen, then we can use the screen as the screenbuffer. + + if (screen->format->BitsPerPixel == 8) + { + screenbuffer = screen; + } + else + { + screenbuffer = SDL_CreateRGBSurface(SDL_SWSURFACE, + mode->width, mode->height, 8, + 0, 0, 0, 0); + + SDL_FillRect(screenbuffer, NULL, 0); + } + // Save screen mode. screen_mode = mode; @@ -1782,12 +1799,6 @@ void I_InitGraphics(void) I_SetPalette(doompal); SDL_SetColors(screenbuffer, palette, 0, 256); - if (screen != screenbuffer) - { - SDL_BlitSurface(screenbuffer, NULL, screen, NULL); - SDL_Flip(screen); - } - CreateCursors(); UpdateFocus(); -- cgit v1.2.3