From 01e9eff0e42b4255fd230fe1f9e5de9c9ed16e8f Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Thu, 12 Jan 2006 02:18:59 +0000 Subject: Only start new games when in the waiting-for-start state. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 285 --- src/net_client.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src/net_client.c') diff --git a/src/net_client.c b/src/net_client.c index f70a7c0a..c071d37a 100644 --- a/src/net_client.c +++ b/src/net_client.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_client.c 284 2006-01-12 02:11:52Z fraggle $ +// $Id: net_client.c 285 2006-01-12 02:18:59Z fraggle $ // // Copyright(C) 2005 Simon Howard // @@ -21,6 +21,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.18 2006/01/12 02:18:59 fraggle +// Only start new games when in the waiting-for-start state. +// // Revision 1.17 2006/01/12 02:11:52 fraggle // Game start packets // @@ -251,6 +254,13 @@ static void NET_CL_ParseGameStart(net_packet_t *packet) return; } + if (client_state != CLIENT_STATE_WAITING_START) + { + return; + } + + // Start the game + consoleplayer = player_number; for (i=0; i