From c1e37f1955a0c546a795484acc92510e4c4dc6b2 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Fri, 13 Jan 2006 02:19:18 +0000 Subject: Only accept sane player values when starting a new game. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 286 --- src/net_client.c | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/net_client.c') diff --git a/src/net_client.c b/src/net_client.c index c071d37a..e08a9f9f 100644 --- a/src/net_client.c +++ b/src/net_client.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_client.c 285 2006-01-12 02:18:59Z fraggle $ +// $Id: net_client.c 286 2006-01-13 02:19:18Z fraggle $ // // Copyright(C) 2005 Simon Howard // @@ -21,6 +21,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.19 2006/01/13 02:19:18 fraggle +// Only accept sane player values when starting a new game. +// // Revision 1.18 2006/01/12 02:18:59 fraggle // Only start new games when in the waiting-for-start state. // @@ -259,6 +262,12 @@ static void NET_CL_ParseGameStart(net_packet_t *packet) return; } + if (num_players >= MAXPLAYERS || player_number >= num_players) + { + // insane values + return; + } + // Start the game consoleplayer = player_number; -- cgit v1.2.3