From 48b1728d9145baf1912aa6566d8e64abea65f83b Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Tue, 2 Apr 2013 20:44:26 +0000 Subject: Split game start sequence into two-stage process. This is the first stage in refactoring the way that network startup works. Subversion-branch: /branches/v2-branch Subversion-revision: 2580 --- src/net_defs.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/net_defs.h') diff --git a/src/net_defs.h b/src/net_defs.h index ba50f48e..a5804e53 100644 --- a/src/net_defs.h +++ b/src/net_defs.h @@ -116,7 +116,7 @@ struct _net_addr_s // packet types -typedef enum +typedef enum { NET_PACKET_TYPE_SYN, NET_PACKET_TYPE_ACK, @@ -133,6 +133,7 @@ typedef enum NET_PACKET_TYPE_CONSOLE_MESSAGE, NET_PACKET_TYPE_QUERY, NET_PACKET_TYPE_QUERY_RESPONSE, + NET_PACKET_TYPE_LAUNCH, } net_packet_type_t; typedef enum -- cgit v1.2.3