From c1a25efc7ecc82eb644203092a81c659aa523092 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Mon, 2 Jan 2006 00:00:08 +0000 Subject: Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 239 --- src/net_server.c | 49 ++++++++++++++++++++++++++----------------------- 1 file changed, 26 insertions(+), 23 deletions(-) (limited to 'src/net_server.c') diff --git a/src/net_server.c b/src/net_server.c index 85c4eeed..28e52260 100644 --- a/src/net_server.c +++ b/src/net_server.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_server.c 238 2006-01-01 23:54:31Z fraggle $ +// $Id: net_server.c 239 2006-01-02 00:00:08Z fraggle $ // // Copyright(C) 2005 Simon Howard // @@ -21,6 +21,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.5 2006/01/02 00:00:08 fraggle +// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. +// // Revision 1.4 2006/01/01 23:54:31 fraggle // Client disconnect code // @@ -100,7 +103,7 @@ static boolean ClientConnected(net_client_t *client) // returns the number of clients connected -static int ServerNumClients(void) +static int NET_SV_NumClients(void) { int count; int i; @@ -120,7 +123,7 @@ static int ServerNumClients(void) // returns a pointer to the client which controls the server -static net_client_t *ServerController(void) +static net_client_t *NET_SV_Controller(void) { int i; @@ -139,7 +142,7 @@ static net_client_t *ServerController(void) // Given an address, find the corresponding client -static net_client_t *ServerFindClient(net_addr_t *addr) +static net_client_t *NET_SV_FindClient(net_addr_t *addr) { int i; @@ -158,7 +161,7 @@ static net_client_t *ServerFindClient(net_addr_t *addr) // parse a SYN from a client(initiating a connection) -static void ServerParseSYN(net_packet_t *packet, +static void NET_SV_ParseSYN(net_packet_t *packet, net_client_t *client, net_addr_t *addr) { @@ -216,7 +219,7 @@ static void ServerParseSYN(net_packet_t *packet, // parse an ACK packet from a client -static void ServerParseACK(net_packet_t *packet, net_client_t *client) +static void NET_SV_ParseACK(net_packet_t *packet, net_client_t *client) { if (client == NULL) { @@ -235,7 +238,7 @@ static void ServerParseACK(net_packet_t *packet, net_client_t *client) } } -static void ServerParseDisconnect(net_packet_t *packet, net_client_t *client) +static void NET_SV_ParseDisconnect(net_packet_t *packet, net_client_t *client) { net_packet_t *reply; @@ -270,14 +273,14 @@ static void ServerParseDisconnect(net_packet_t *packet, net_client_t *client) // Process a packet received by the server -static void ServerPacket(net_packet_t *packet, net_addr_t *addr) +static void NET_SV_Packet(net_packet_t *packet, net_addr_t *addr) { net_client_t *client; unsigned int packet_type; // Find which client this packet came from - client = ServerFindClient(addr); + client = NET_SV_FindClient(addr); // Read the packet type @@ -291,17 +294,17 @@ static void ServerPacket(net_packet_t *packet, net_addr_t *addr) switch (packet_type) { case NET_PACKET_TYPE_SYN: - ServerParseSYN(packet, client, addr); + NET_SV_ParseSYN(packet, client, addr); break; case NET_PACKET_TYPE_ACK: - ServerParseACK(packet, client); + NET_SV_ParseACK(packet, client); break; case NET_PACKET_TYPE_GAMESTART: break; case NET_PACKET_TYPE_GAMEDATA: break; case NET_PACKET_TYPE_DISCONNECT: - ServerParseDisconnect(packet, client); + NET_SV_ParseDisconnect(packet, client); break; default: // unknown packet type @@ -312,14 +315,14 @@ static void ServerPacket(net_packet_t *packet, net_addr_t *addr) // If this address is not in the list of clients, be sure to // free it back. - if (ServerFindClient(addr) == NULL) + if (NET_SV_FindClient(addr) == NULL) { NET_FreeAddress(addr); } } -static void ServerSendWaitingData(net_client_t *client) +static void NET_SV_SendWaitingData(net_client_t *client) { net_packet_t *packet; @@ -330,11 +333,11 @@ static void ServerSendWaitingData(net_client_t *client) // include the number of clients waiting - NET_WriteInt8(packet, ServerNumClients()); + NET_WriteInt8(packet, NET_SV_NumClients()); // indicate whether the client is the controller - NET_WriteInt8(packet, ServerController() == client); + NET_WriteInt8(packet, NET_SV_Controller() == client); // send packet to client and free @@ -348,7 +351,7 @@ static void ServerSendWaitingData(net_client_t *client) // Perform any needed action on a client -static void ServerRunClient(net_client_t *client) +static void NET_SV_RunClient(net_client_t *client) { net_packet_t *packet; @@ -391,13 +394,13 @@ static void ServerRunClient(net_client_t *client) if (client->last_send_time < 0 || I_GetTimeMS() - client->last_send_time > 1000) { - ServerSendWaitingData(client); + NET_SV_SendWaitingData(client); } } // Client has disconnected. // - // See ServerParseDisconnect() above. + // See NET_SV_ParseDisconnect() above. if (client->state == CLIENT_STATE_DISCONNECTED) { @@ -413,7 +416,7 @@ static void ServerRunClient(net_client_t *client) // Initialise server and wait for connections -void NET_ServerInit(void) +void NET_SV_Init(void) { int i; @@ -436,7 +439,7 @@ void NET_ServerInit(void) // Run server code to check for new packets/send packets as the server // requires -void NET_ServerRun(void) +void NET_SV_Run(void) { net_addr_t *addr; net_packet_t *packet; @@ -449,7 +452,7 @@ void NET_ServerRun(void) while (NET_RecvPacket(server_context, &addr, &packet)) { - ServerPacket(packet, addr); + NET_SV_Packet(packet, addr); } // "Run" any clients that may have things to do, independent of responses @@ -459,7 +462,7 @@ void NET_ServerRun(void) { if (clients[i].active) { - ServerRunClient(&clients[i]); + NET_SV_RunClient(&clients[i]); } } } -- cgit v1.2.3