From 66a2cc66d7504c9b64e1c461e62ad2a9d964fa95 Mon Sep 17 00:00:00 2001 From: Simon Howard Date: Sat, 23 Jul 2005 16:19:41 +0000 Subject: Initial revision Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4 --- src/p_pspr.h | 85 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 src/p_pspr.h (limited to 'src/p_pspr.h') diff --git a/src/p_pspr.h b/src/p_pspr.h new file mode 100644 index 00000000..470441ed --- /dev/null +++ b/src/p_pspr.h @@ -0,0 +1,85 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// $Id: p_pspr.h 4 2005-07-23 16:19:41Z fraggle $ +// +// Copyright (C) 1993-1996 by id Software, Inc. +// +// This source is available for distribution and/or modification +// only under the terms of the DOOM Source Code License as +// published by id Software. All rights reserved. +// +// The source is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License +// for more details. +// +// DESCRIPTION: +// Sprite animation. +// +//----------------------------------------------------------------------------- + + +#ifndef __P_PSPR__ +#define __P_PSPR__ + +// Basic data types. +// Needs fixed point, and BAM angles. +#include "m_fixed.h" +#include "tables.h" + + +// +// Needs to include the precompiled +// sprite animation tables. +// Header generated by multigen utility. +// This includes all the data for thing animation, +// i.e. the Thing Atrributes table +// and the Frame Sequence table. +#include "info.h" + +#ifdef __GNUG__ +#pragma interface +#endif + + +// +// Frame flags: +// handles maximum brightness (torches, muzzle flare, light sources) +// +#define FF_FULLBRIGHT 0x8000 // flag in thing->frame +#define FF_FRAMEMASK 0x7fff + + + +// +// Overlay psprites are scaled shapes +// drawn directly on the view screen, +// coordinates are given for a 320*200 view screen. +// +typedef enum +{ + ps_weapon, + ps_flash, + NUMPSPRITES + +} psprnum_t; + +typedef struct +{ + state_t* state; // a NULL state means not active + int tics; + fixed_t sx; + fixed_t sy; + +} pspdef_t; + +#endif +//----------------------------------------------------------------------------- +// +// $Log$ +// Revision 1.1 2005/07/23 16:19:45 fraggle +// Initial revision +// +// +//----------------------------------------------------------------------------- -- cgit v1.2.3